Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -21, D:1) a +0 robe (10, -1, D:1) a +0 dagger (11, -1, D:1) a +0 dagger (12, -1, D:1) a +0 dagger (13, -3, D:1) 23 stones (14, -16, D:1) a +1 chain mail of fire resistance (15, -18, D:1) a +0 club (22, 23, D:1) a +0 leather armour (29, 14, D:1) 15 stones (30, 3, D:1) a +0 club (39, 11, D:1) a +0 chain mail (40, 14, D:1) a +2 pair of gloves (41, 11, D:1) a book of Winter Level 2 of the Dungeon (0, 0, D:2) a book of Frost (6, -10, D:2) a +0 long sword (14, -15, D:2) a +0 ring mail (15, -42, D:2) a book of Dreams (16, -11, D:2) the +1 ring mail of Limited Liability {*Corrode *Slow Regen+ Dex+9} Dex: It affects your dexterity (+9). Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. (23, 7, D:2) a +0 club (27, 13, D:2) a +0 flail (29, -42, D:2) a +0 ring mail (31, -6, D:2) a +0 dagger (32, 5, D:2) a +0 short sword a goblin corpse (skeletalised by now) (32, 6, D:2) a rat corpse (skeletalised by now) (33, -29, D:2) a +0 falchion (35, -19, D:2) a +0 short sword (36, -30, D:2) a book of Blood (36, -2, D:2) 19 stones (37, -40, D:2) a +0 flail (45, -14, D:2) a quokka corpse (skeletalised by now) (55, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a book of Geomancy (8, 2, D:3) a +0 short sword 2 stones (11, -1, D:3) a +0 hand axe (25, 0, D:3) a throwing net (25, 1, D:3) a +0 flail (26, 3, D:3) 9 gold pieces