Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -16, D:1) 10 stones (8, 1, D:1) a +0 ring mail (11, -13, D:1) a +0 leather armour (19, 1, D:1) 11 stones (21, 8, D:1) a +0 dagger (23, -36, D:1) a +0 ring mail (25, 23, D:1) a +0 dagger (28, 9, D:1) a +0 leather armour (29, -8, D:1) 2 stones a +0 short sword (42, -14, D:1) a +0 helmet (42, -9, D:1) a +0 dagger (48, -8, D:1) 11 stones (56, -4, D:1) a staff of death Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 2, D:2) a +0 club (10, 44, D:2) a +0 robe (28, -3, D:2) a +0 club (29, 41, D:2) a +0 pair of boots (31, 7, D:2) a +0 quarterstaff (51, 11, D:2) a +0 dagger (53, 13, D:2) a +0 hunting sling (54, 22, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -2, D:3) 17 stones (2, 18, D:3) a +0 club 2 stones (8, -2, D:3) a +0 short sword (11, 40, D:3) a +0 rapier (12, 40, D:3) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour (13, 40, D:3) a +0 flail a +0 leather armour (22, 40, D:3) a +0 robe (30, 6, D:3) a +0 flail (31, 27, D:3) a +0 short sword 4 stones (32, 29, D:3) a +0 short sword (33, 33, D:3) a +0 dagger Level 4 of the Dungeon (39, -10, D:4) a +0 scale mail (55, -20, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (19, 20, D:5) the +5 chain mail of the Soldier {rC++} rC: It greatly protects you from cold. (24, 41, D:5) a +0 club (26, 40, D:5) 2 boomerangs a +0 hand axe (27, 40, D:5) a +0 leather armour a +0 morningstar (29, 39, D:5) a +0 leather armour a +0 short sword (53, 29, D:5) a +0 mace (70, 34, D:5) a +0 whip a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 club (44, 10, D:6) 30 stones (57, 6, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 0, D:7) a +0 dagger a +0 robe (21, 13, D:7) 29 stones (25, 5, D:7) a +0 flail (25, 7, D:7) a +0 short sword a curare-tipped dart (30, 14, D:7) a +0 buckler (38, 5, D:7) a +0 glaive a +0 plate armour (38, 6, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Vufobi's Jewellery Shop a ring of resist corrosion (280 gold) an amulet of reflection (420 gold) a +6 ring of strength (819 gold) a ring of ice (350 gold) a +6 ring of dexterity (819 gold) an amulet of reflection (420 gold) the ring of the Open Hand {*Slow rN+ Int+7} (505 gold) [ring of positive energy] Int: It affects your intelligence (+7). rN: It protects you from negative energy. *Slow: It may slow you when you take damage. a ring of protection from fire (350 gold) a ring of fire (350 gold) an amulet of guardian spirit (420 gold) (0, 0, D:8) a +1 robe of willpower (15, 17, D:8) a +3 scimitar of freezing a +0 robe (20, 57, D:8) a +0 mace a +0 leather armour a +0 club (20, 58, D:8) a +0 falchion a +0 mace (29, 59, D:8) a +0 club Level 9 of the Dungeon (7, -19, D:9) a +0 shortbow (39, -31, D:9) a +0 antimagic battleaxe a +0 robe (40, -31, D:9) a +0 long sword a +0 robe a +4 hand axe a +0 robe (40, -30, D:9) a +5 flail of freezing a +0 robe (42, -31, D:9) a +3 long sword a +0 robe (51, 6, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Ido Wir Cich's Demolitions Depot a staff of conjuration (325 gold) a book of Annihilations (780 gold) a book of Storms (416 gold) a condenser vane (520 gold) a wand of mindburst (2) (78 gold) a manual of Conjurations (1040 gold) a staff of conjuration (325 gold) a wand of iceblast (5) (117 gold) (0, 0, D:10) 3 scrolls of immolation (24, -12, D:10) a staff of cold Level 11 of the Dungeon (0, 0, D:11) a +4 trident of freezing (44, 14, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) an amulet of guardian spirit (8, -2, D:12) a +0 mace (8, -1, D:12) 19 stones (11, -22, D:12) 12 stones (18, -21, D:12) a +0 halberd a +2 robe of fire resistance (18, -20, D:12) a +3 longbow of flaming a +0 barding (19, -21, D:12) a +0 robe (28, -13, D:12) a +0 troll leather armour Level 13 of the Dungeon [Shop] Ygeol's Book Emporium a book of Dangerous Friends (760 gold) a book of Vapours (228 gold) a book of Dreams (456 gold) a book of Touch (494 gold) a book of Cantrips (228 gold) a book of Alchemy (532 gold) a book of Storms (608 gold) a book of Callings (380 gold) a book of Maledictions (646 gold) Ozocubu's Autobiography (456 gold) (7, 13, D:13) a +0 shortbow (18, 21, D:13) a staff of poison (19, 23, D:13) a staff of fire (20, 20, D:13) a +0 battleaxe (20, 22, D:13) a +2 quarterstaff of draining (21, 20, D:13) a +0 vampiric long sword Level 14 of the Dungeon (0, 0, D:14) a +1 dagger of electrocution (5, 5, D:14) 3 large rocks (7, -18, D:14) a condenser vane (7, 6, D:14) a +0 troll leather armour (37, 5, D:14) 16 stones (55, -4, D:14) 2 large rocks (56, -8, D:14) 31 stones (56, -7, D:14) a +0 long sword (56, -4, D:14) a +0 troll leather armour (57, -8, D:14) a +0 robe Level 1 of the Orcish Mines (13, 12, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Roewah's Book Shop a book of Dreams (288 gold) a book of the Moon (480 gold) a book of Pain (336 gold) a book of Displacement (288 gold) a book of Unlife (432 gold) a book of Decay (360 gold) Ozocubu's Autobiography (288 gold) Great Wizards, Vol. VII (360 gold) a book of Minor Magic (216 gold) [Shop] Wiqettuq's Distillery a potion of heal wounds (75 gold) a potion of curing (45 gold) 2 potions of mutation (240 gold) a potion of brilliance (60 gold) 2 potions of berserk rage (150 gold) a potion of lignification (45 gold) 2 potions of curing (90 gold) [Shop] Enikegru's Magic Scroll Shop a scroll of brand weapon (300 gold) a scroll of summoning (142 gold) 3 scrolls of identify (90 gold) a scroll of identify (30 gold) a scroll of summoning (142 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) [Shop] Miqeato's Antique Armour Boutique a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 plate armour (598 gold) a +0 pair of gloves of infusion (299 gold) a +0 scale mail (104 gold) [Shop] Nyall's Distillery a potion of might (60 gold) a potion of might (60 gold) a potion of brilliance (60 gold) a potion of haste (150 gold) a potion of brilliance (60 gold) a potion of heal wounds (75 gold) (0, 0, Orc:2) a +0 plate armour a +0 trident (1, 1, Orc:2) a +2 chain mail of fire resistance a +0 dagger (2, -1, Orc:2) a +0 dagger (4, -4, Orc:2) a +0 hand axe (4, -2, Orc:2) a +0 leather armour a +0 short sword (29, 8, Orc:2) a +0 mace (30, 10, Orc:2) a +0 dagger of venom a +2 robe of willpower a +0 club (30, 11, Orc:2) a +0 short sword (31, 13, Orc:2) a +0 dagger a +0 robe (32, 12, Orc:2) a +0 dagger a +0 robe (34, -1, Orc:2) a +0 dagger of venom a +0 robe (38, 7, Orc:2) a +0 giant club a +0 dagger a +0 robe (38, 8, Orc:2) a +0 war axe (38, 10, Orc:2) a +0 dagger a +0 robe (38, 11, Orc:2) a +0 whip a +0 robe (39, 0, Orc:2) a +0 giant club a +0 dagger a +0 robe (39, 4, Orc:2) a +0 dagger a +0 robe (39, 12, Orc:2) a +0 dagger a +0 robe (40, 0, Orc:2) a +0 flail a +0 robe (40, 1, Orc:2) a +0 whip a +0 ring mail a +0 dagger a +0 robe (41, 4, Orc:2) a +0 dagger a +0 robe (42, 2, Orc:2) a +0 dagger a +0 robe (42, 7, Orc:2) a +0 dagger a +0 robe (43, 7, Orc:2) a +0 dagger a +0 robe (43, 8, Orc:2) a +0 dagger a +0 robe (44, 8, Orc:2) a +0 club a +0 leather armour (44, 9, Orc:2) a +0 dagger a +2 robe of positive energy (46, 10, Orc:2) a +0 dagger a +0 robe (49, 9, Orc:2) a +0 dagger a +0 robe (50, 8, Orc:2) a +0 dagger a +0 robe (50, 10, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (23, -8, Lair:1) 12 stones (48, 2, Lair:1) a scroll of immolation (52, -1, Lair:1) a +1 chain mail of willpower Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (5, -10, Lair:2) a +0 plate armour (22, -31, Lair:2) a tin of tremorstones (2/2) (22, -6, Lair:2) a +0 robe (25, -29, Lair:2) 19 stones (64, -46, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (57, -11, Lair:3) the +6 broad axe of Pandemonium {spect, Int+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). (59, -4, Lair:3) 17 stones Level 4 of the Lair of Beasts (10, 27, Lair:4) 20 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves (11, 20, Lair:5) a +1 whip of freezing Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 falchion (20, 1, Lair:6) a +0 flail (20, 28, Lair:6) 9 stones (20, 29, Lair:6) a +0 buckler (26, 5, Lair:6) a +0 chain mail (26, 6, Lair:6) a +0 quarterstaff (27, 8, Lair:6) a +0 broad axe Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (unseen) (12, -4, Shoals:1) 3 large rocks (13, -1, Shoals:1) a +0 trident (19, 14, Shoals:1) a +0 scale mail (19, 34, Shoals:1) a +0 war axe (25, 8, Shoals:1) 17 stones (43, 44, Shoals:1) a +0 trident 2 boomerangs (44, 40, Shoals:1) a +0 trident (54, 6, Shoals:1) a scroll of torment (54, 12, Shoals:1) a +0 short sword Level 2 of the Shoals [Shop] Ylu Zase's Self-Improvement Boutique a manual of Stealth (1440 gold) a manual of Unarmed Combat (1440 gold) a manual of Shields (1440 gold) a manual of Spellcasting (1440 gold) (0, 0, Shoals:2) the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. Level 3 of the Shoals (10, 16, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +2 trident of venom a +0 scale mail (0, 1, Shoals:4) a +1 trident of protection a +0 robe (0, 6, Shoals:4) a +3 rapier of electrocution a +0 robe (2, 13, Shoals:4) a +0 robe (2, 15, Shoals:4) a +0 helmet (35, -5, Shoals:4) a +0 trident (35, -1, Shoals:4) a +0 whip (36, 0, Shoals:4) a +0 spear a +0 fustibalus (36, 29, Shoals:4) a +0 trident (40, 25, Shoals:4) a +0 robe a +0 demon trident of freezing (41, 26, Shoals:4) a +0 spear a +0 trident (41, 27, Shoals:4) a +0 leather armour 2 javelins a +2 vorpal spear Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of noise (19, 22, Spider:1) a +2 helmet of intelligence (27, 16, Spider:1) 4 boomerangs Level 2 of the Spider Nest (0, 0, Spider:2) a +4 ring of slaying (1, 5, Spider:2) a potion of curing (10, -1, Spider:2) a +6 ring of dexterity (11, 4, Spider:2) a scroll of identify (22, 23, Spider:2) a broodmother corpse (22, 24, Spider:2) a tarantella corpse (25, 11, Spider:2) 22 gold pieces (27, 17, Spider:2) a redback corpse (28, 15, Spider:2) a steelbarb worm corpse (29, 30, Spider:2) a jumping spider corpse (30, 11, Spider:2) 19 stones (30, 13, Spider:2) a tarantella corpse (32, 14, Spider:2) a wolf spider corpse (still there?) a wolf spider corpse (still there?) (32, 15, Spider:2) a jumping spider corpse (32, 26, Spider:2) a staff of conjuration (33, 9, Spider:2) a scroll of fear Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +4 chain mail "Issus" {rCorr Str+6} Str: It affects your strength (+6). rCorr: It protects you from acid and corrosion. (0, 1, Slime:5) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. (8, 1, Slime:5) the ring "Witri" {Str+2 Dex-4 Slay+4 Stlth+} [ring of slaying] Str: It affects your strength (+2). Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth: It makes you more stealthy. the amulet "Evvauf" {Regen+ MP+9 Str+4} [amulet of regeneration] Str: It affects your strength (+4). MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. (9, 11, Slime:5) the amulet "Koimp" {Regen+ Int+2} [amulet of regeneration] Int: It affects your intelligence (+2). Regen: It increases your rate of health regeneration. (9, 12, Slime:5) the +6 hand axe of Satyriasis {spect, rPois} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison.