Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 8, D:1) a +0 ring mail (16, -26, D:1) 21 stones (34, -5, D:1) 5 large rocks (45, -35, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 16 stones (1, -29, D:2) a +0 fustibalus (6, -27, D:2) a +0 ring mail (6, 10, D:2) 20 stones (7, 10, D:2) a +0 ring mail (14, -11, D:2) a +0 club (16, -38, D:2) a +0 long sword (30, -22, D:2) a +0 short sword (32, -40, D:2) a +0 dagger a +0 robe (40, -17, D:2) a +0 dagger (41, -47, D:2) a +1 dagger of electrocution (43, -46, D:2) a +0 ring mail (47, -9, D:2) a +0 scythe a +0 robe (48, -17, D:2) a +0 dagger a stone Level 3 of the Dungeon (11, 23, D:3) a +0 dagger (15, 41, D:3) a +0 shortbow (19, -5, D:3) a +0 club (34, 36, D:3) a book of Callings (38, 7, D:3) a +0 robe (43, 7, D:3) a +0 whip 2 boomerangs a +0 scale mail (44, 8, D:3) a +0 flail a +0 leather armour (44, 55, D:3) a +0 club (45, 8, D:3) a +0 hand axe (48, 8, D:3) a +0 ring mail (51, 44, D:3) a +0 whip a stone (55, 46, D:3) a +0 dagger (57, -2, D:3) a +0 robe (58, 41, D:3) a +0 short sword (58, 48, D:3) a +3 whip of freezing a +0 leather armour (58, 51, D:3) a +0 flail Level 4 of the Dungeon [Shop] Peedghel's Book Shop a book of Blood (392 gold) a book of Unlife (504 gold) a book of Dangerous Friends (560 gold) a book of Rime (392 gold) the Almanac of Scorching Arcane Weapons (476 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Inner Flame Hexes/Fire 3 d - Spellforged Servitor Conjuration/Summoning 7 a book of Beasts (532 gold) a book of Rime (392 gold) [Shop] Dozani Tife's Antique Weapon Boutique a +0 short sword (75 gold) a +0 falchion (75 gold) a +2 vorpal glaive (542 gold) a +0 scythe (75 gold) a +1 vorpal broad axe (325 gold) the +7 war axe of a wizard's laboratory {vamp, rCorr Dex+2} (1557 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. a +0 flail (87 gold) a +0 dagger (50 gold) the +7 lajatang of Order {silver, rMut} (1565 gold) It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. [Shop] Ridil's Antique Armour Emporium the +2 shield of Resistance {rF++ rC++ Will++} (1298 gold) rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. the +0 robe of the Wasteland {-Tele Dex+6 Slay+6} (798 gold) Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). -Tele: It prevents most forms of teleportation. a +1 hat (220 gold) a +0 ring mail (80 gold) a +0 helmet (90 gold) a +0 chain mail (90 gold) a +0 chain mail (90 gold) (3, 30, D:4) a +2 vorpal flail (6, 10, D:4) a +0 falchion (7, 38, D:4) a +0 club a +0 leather armour (11, 12, D:4) a +0 flail a +0 leather armour (15, 3, D:4) a +0 flail (15, 34, D:4) 3 stones a +1 short sword of venom (16, 36, D:4) a +2 falchion of holy wrath (17, 36, D:4) a +0 flail a +0 leather armour (18, 37, D:4) a +0 mace a +0 chain mail a +0 dagger a +0 robe (21, 32, D:4) a +0 dagger 5 stones (21, 48, D:4) a +0 plate armour (26, 37, D:4) a +0 whip (40, -5, D:4) 19 stones (58, 43, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (8, 37, D:5) a +0 hand axe (18, 2, D:5) a +0 dagger (18, 38, D:5) a +0 club (24, -10, D:5) a +0 whip of venom an orc corpse (skeletalised by now) (25, -10, D:5) a +0 whip a +0 scale mail (26, -10, D:5) a +2 flail of protection a +0 long sword a +0 leather armour a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -10, D:5) a +0 short sword