Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (2, -3, D:1) a +0 mace (4, 5, D:1) a +0 short sword (5, -37, D:1) a +0 ring mail (8, -46, D:1) 20 stones (8, -32, D:1) a +0 whip 21 stones (12, -29, D:1) a +0 club (12, -24, D:1) a +0 dagger (32, -41, D:1) a +0 dagger (32, -31, D:1) a +0 robe (55, -42, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 0, D:2) a +0 mace (2, 0, D:2) a +0 mace (8, 27, D:2) a poisoned dart (9, -3, D:2) a +0 mace (12, 23, D:2) a poisoned dart (14, 12, D:2) a +0 dagger (15, 28, D:2) a +0 dagger a ball python skeleton a goblin skeleton (16, 12, D:2) an adder corpse (17, 37, D:2) the +0 robe of Undesirable Species {rC- Int+8 Dex-5 SInv} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-5). rC: It makes you vulnerable to cold. SInv: It lets you see invisible.