Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (6, -9, D:1) a +0 whip (13, -5, D:1) 28 stones (17, -19, D:1) a +0 dagger (20, -11, D:1) a -2 hand axe (27, -20, D:1) a +0 club (30, 2, D:1) a +0 ring mail (33, 8, D:1) a +0 short sword (34, 5, D:1) a +0 club (37, -8, D:1) a +0 dagger (39, 6, D:1) a +0 hand axe (41, 5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -2, D:2) a +0 club 4 stones (6, 28, D:2) a +0 robe (6, 29, D:2) a +0 hunting sling (6, 30, D:2) 8 gold pieces (7, 28, D:2) 14 gold pieces (7, 29, D:2) a potion of lignification (7, 30, D:2) a gold piece (8, 28, D:2) a +6 ring of dexterity (8, 29, D:2) 12 gold pieces (8, 30, D:2) a +0 long sword (13, 15, D:2) a +0 robe (35, -7, D:2) a +0 shortbow Level 3 of the Dungeon [Shop] Feyrpheqe's Weapon Shoppe 30 stones (42 gold) 2 poisoned darts (11 gold) 9 stones (12 gold) the +0 arbalest of Pestilence {vorpal, rN+ Dex+2 Stlth+} (348 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 spear (42 gold) 22 stones (30 gold)