Miritol Level 1 of the Dungeon (11, -31, D:1) a +0 dagger (17, 3, D:1) a +0 dagger (27, -34, D:1) a +0 robe (34, 11, D:1) a +0 spear (36, -1, D:1) 24 stones (41, 0, D:1) 16 stones (43, -2, D:1) 20 stones (45, 0, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Vof Gadu's Antique Weapon Shoppe a +0 whip (47 gold) a +0 dagger (38 gold) a +0 quarterstaff (76 gold) a +0 broad axe of electrocution (228 gold) a +0 spear of venom (106 gold) a +0 dagger (38 gold) a +0 spear (57 gold) the +3 hand crossbow of Writhing Slow Death {flame, MP-9 Str+7 Stlth+} (511 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+7). MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. a +0 mace (57 gold) (0, 0, D:2) a +0 pair of boots (2, 6, D:2) a +0 leather armour (10, -8, D:2) a +0 rapier (17, -8, D:2) a +0 dagger (23, -8, D:2) a +0 club a stone (23, 1, D:2) a +0 dagger (29, -1, D:2) 20 stones (33, -28, D:2) a +0 club a +0 hunting sling (46, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -5, D:3) a +0 scale mail (7, -10, D:3) a jackal corpse (9, -11, D:3) a jackal corpse (16, -2, D:3) a hobgoblin corpse (17, 0, D:3) a hobgoblin corpse