Miritol Level 1 of the Dungeon (1, 4, D:1) a +0 club (1, 16, D:1) a +0 dagger (3, 8, D:1) 19 stones (7, 3, D:1) 25 stones (13, -19, D:1) a +0 pair of boots (17, -27, D:1) a +0 spear (22, -23, D:1) a +0 leather armour (25, -19, D:1) a staff of fire (32, -18, D:1) a +0 barding (36, 5, D:1) a +0 club (37, 0, D:1) 14 stones (37, 5, D:1) a +0 whip (38, -21, D:1) a +1 hunting sling of freezing (38, 5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 flail (4, -21, D:2) a +0 dagger (5, -21, D:2) a +0 dagger 12 stones (22, 8, D:2) a +0 club (23, 8, D:2) a +0 leather armour (24, -11, D:2) a +0 robe (27, 10, D:2) a +0 hunting sling a +0 club (32, -23, D:2) a +0 club (35, 8, D:2) a +0 short sword 2 stones (41, -7, D:2) a +0 club (42, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (54, 0, D:2) 4 boomerangs (57, 1, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (1, 4, D:3) a +0 leather armour (22, 8, D:3) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a jackal corpse (6, 9, Sewer) a ball python corpse (12, 2, Sewer) a bat corpse a worm corpse (14, 12, Sewer) a bat corpse (25, 13, Sewer) a giant cockroach corpse (46, 12, Sewer) a quokka corpse