Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 20, D:1) a +0 whip a stone (8, 6, D:1) a +0 whip (8, 28, D:1) a +0 dagger (18, 31, D:1) a +0 leather armour (20, 44, D:1) a +0 dagger 2 stones (28, 30, D:1) a +0 whip (36, -2, D:1) a +0 leather armour (41, 42, D:1) a +0 leather armour (41, 43, D:1) a +0 ring mail (43, 18, D:1) 13 stones (44, 15, D:1) a +0 club (45, 22, D:1) a +0 club (48, 10, D:1) a staff of fire (53, 13, D:1) a +0 robe Level 2 of the Dungeon (17, -27, D:2) a +0 pair of gloves (33, 15, D:2) a +0 club (35, -38, D:2) a +0 whip (47, -10, D:2) a +0 dagger (54, -6, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -15, D:3) a +0 dagger (3, -15, D:3) a +0 flail (6, -15, D:3) a +6 ring of intelligence (6, 1, D:3) a +0 ring mail (10, 21, D:3) a +0 robe (11, 10, D:3) a +0 ring mail a +0 robe (36, 19, D:3) a +0 cloak a +4 quarterstaff of chaos (37, 16, D:3) the +0 mace "Killer Bee's Regret" {pain, rF- Will+ rCorr} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (39, -11, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (3, -17, D:4) a +0 falchion (3, -15, D:4) a +0 mace (5, -17, D:4) a +0 hand axe (5, -15, D:4) a +0 spear (5, 0, D:4) a giant cockroach corpse (5, 1, D:4) an adder corpse (10, -11, D:4) a +0 leather armour (15, -6, D:4) a +0 ring mail (15, 15, D:4) a +0 short sword (19, 3, D:4) 16 stones (27, 20, D:4) a +0 short sword (31, 2, D:4) a +0 spear (42, 5, D:4) a +0 dagger (42, 6, D:4) a +0 short sword (61, -7, D:4) 15 stones (64, 14, D:4) a +0 leather armour (65, -14, D:4) a +0 leather armour (65, -11, D:4) a +0 club a goblin corpse (skeletalised by now)