Miritol Level 1 of the Dungeon (11, 19, D:1) a +0 short sword (12, 14, D:1) a +0 club (13, -4, D:1) a +0 hunting sling (13, 23, D:1) a +0 club (14, -14, D:1) a scarf of shadows (16, 20, D:1) a +0 chain mail (17, -8, D:1) a +0 scale mail (18, -11, D:1) a +0 club (20, -2, D:1) a +0 club (21, -4, D:1) 16 stones (21, 30, D:1) a +0 club (26, 27, D:1) a +0 short sword 27 stones (26, 28, D:1) a +0 dagger (27, -4, D:1) a +0 whip (31, 29, D:1) a +0 leather armour (31, 33, D:1) a +0 club (36, 9, D:1) a +0 dagger (38, 30, D:1) a +0 dagger (42, -6, D:1) a +0 leather armour (45, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (7, -8, D:2) a +0 dagger (13, -4, D:2) a +0 dagger (27, -11, D:2) a +0 helmet (28, -5, D:2) a +0 dagger (28, -4, D:2) a +0 dagger 4 stones (35, 26, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hunting sling (11, 8, D:3) a +0 flail (11, 46, D:3) a +0 whip a +0 leather armour (12, 15, D:3) a +0 short sword 24 stones (17, 10, D:3) a +0 cloak (19, 38, D:3) a +0 scale mail (27, 15, D:3) 25 stones (30, 44, D:3) a +0 flail a +0 chain mail (31, 40, D:3) 6 stones (31, 44, D:3) a +0 short sword a +0 dagger a +0 robe (32, 44, D:3) a +0 short sword a +0 mace (47, 21, D:3) 4 javelins (50, 5, D:3) a +0 leather armour (50, 10, D:3) a +0 great sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (15, 2, D:4) a +0 whip (15, 3, D:4) a +0 spear (16, 3, D:4) a +0 flail a +0 club (23, 29, D:4) a +0 giant club (24, 28, D:4) a +0 dagger (28, 44, D:4) a +0 club (32, 7, D:4) a +0 dagger (34, 16, D:4) 20 stones (39, 15, D:4) a +0 club 5 stones (39, 31, D:4) a +0 whip (42, 28, D:4) 18 stones (55, 28, D:4) a +0 club 4 stones (59, 30, D:4) a +0 giant spiked club (59, 31, D:4) a +0 club a +0 spear (59, 32, D:4) a +0 spear (61, 34, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Orphom's Firing Range a manual of Bows (880 gold) 4 boomerangs (22 gold) a throwing net (33 gold) 6 boomerangs (33 gold) 2 throwing nets (66 gold) a +0 hunting sling (16 gold) a +0 shortbow (33 gold) a +0 hand crossbow (38 gold) a +0 arbalest (49 gold) (0, 0, D:5) a +0 ring mail (8, 9, D:5) a +0 scale mail (19, -15, D:5) a throwing net (20, -15, D:5) a stone (still there?) a stone (still there?) a stone (still there?) (21, -15, D:5) a stone (still there?) a stone (still there?) (25, 4, D:5) a +0 whip (36, -22, D:5) 28 stones (41, -2, D:5) a scroll of teleportation (53, 0, D:5) an amulet of faith Level 6 of the Dungeon [Shop] Gontopotwe's General Store a scroll of identify (28 gold) 21 stones (29 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) 2 potions of mutation (224 gold) [Shop] Kebbymar's Assorted Antiques a wand of digging (8) (504 gold) an amulet of faith (840 gold) a +6 halberd of flaming (823 gold) a potion of ambrosia (168 gold) a scroll of immolation (73 gold) a +0 long sword (73 gold) a ring of positive energy (420 gold) a scroll of brand weapon (420 gold) a +0 chain mail (94 gold) a scroll of fog (42 gold) [Shop] Exapum's General Store a +0 leather armour (26 gold) a scroll of noise (13 gold) a wand of mindburst (7) (143 gold) a scroll of amnesia (45 gold) a scroll of immolation (45 gold) a +0 robe (9 gold) 15 stones (19 gold) 6 large rocks (54 gold) [Shop] Vuergh's Jewellery Emporium an amulet of magic regeneration (330 gold) an amulet of faith (440 gold) a ring of poison resistance (220 gold) a +6 ring of dexterity (643 gold) [Shop] Dyoxar's Antique Weapon Shoppe the +4 quarterstaff "Lyegukhoa" {spect, rF- Int+3 Dex+5 Stlth+} (892 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. Stlth: It makes you more stealthy. a +1 rapier of protection (212 gold) a +0 rapier (72 gold) a +0 war axe (63 gold) a +0 short sword (54 gold) a +0 hand axe (54 gold) the +1 quarterstaff of Sirph {flame, rPois Will+} (522 gold) It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. Will: It increases your willpower. a +0 mace (54 gold) a +0 long sword (63 gold) a +0 short sword (54 gold) a +0 club (18 gold) (0, 0, D:6) a +0 robe (2, 12, D:6) 29 stones (12, 15, D:6) a +0 hunting sling (13, 20, D:6) a +0 leather armour (14, -1, D:6) 18 stones (15, -17, D:6) a +0 spear a +0 halberd a +0 whip a +0 robe (15, -8, D:6) a +0 scale mail a +0 hand axe (16, -18, D:6) a +0 club a +0 flail (16, -6, D:6) a +0 hand axe (17, -17, D:6) a +0 spear (21, 21, D:6) 21 stones (24, -16, D:6) a +0 chain mail (24, -13, D:6) a +0 robe (32, -1, D:6) 11 stones (34, 21, D:6) a +0 plate armour (35, 3, D:6) a +0 scythe (35, 4, D:6) a +0 scythe (41, 2, D:6) a +0 scythe (44, 0, D:6) a +0 scythe (47, -22, D:6) 15 stones (47, -15, D:6) a +2 cloak (48, -10, D:6) a +0 whip (50, -17, D:6) 17 stones (52, 2, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, -24, D:7) 11 stones (4, -36, D:7) 22 stones (5, -26, D:7) 4 scrolls of noise (5, -24, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (6, -24, D:7) a +0 club (6, 0, D:7) a +0 pair of gloves (7, -24, D:7) a +0 chain mail a +0 club (11, 8, D:7) a +0 mace (20, -9, D:7) a +0 plate armour (30, -8, D:7) a +0 robe a +0 dagger (32, -8, D:7) a scroll of noise a +0 short sword (33, -8, D:7) a +0 dagger (33, -7, D:7) a +0 robe a +0 dagger (33, 2, D:7) the +8 hunting sling "Veum" {vorpal, Str+7 SInv Stlth-} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+7). SInv: It lets you see invisible. Stlth: It makes you less stealthy. (34, -8, D:7) a +0 leather armour a +0 hand axe (35, -30, D:7) 10 stones (39, -16, D:7) a +0 mace (41, -6, D:7) a ring of poison resistance (49, 1, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (3, 5, D:8) a +0 ring mail (3, 6, D:8) a +1 chain mail of cold resistance (6, 10, D:8) 9 stones (6, 18, D:8) 4 javelins (7, 16, D:8) a +1 hand axe of electrocution (10, 14, D:8) a +0 war axe (14, 20, D:8) +0 acid dragon scales (14, 21, D:8) a +0 dagger (22, 7, D:8) a +0 chain mail (23, 0, D:8) a +0 giant spiked club (23, 23, D:8) a +0 dagger (23, 25, D:8) a +0 rapier (24, 37, D:8) a +0 mace (25, 37, D:8) a +0 glaive 20 stones a +0 plate armour (27, 23, D:8) a +0 club (27, 40, D:8) a +0 quarterstaff 2 boomerangs the +3 ring mail "Kunahips" {Dex+6} Dex: It affects your dexterity (+6). (28, 24, D:8) a +0 club (30, 22, D:8) a +0 chain mail (33, 12, D:8) a +0 scale mail (33, 13, D:8) a +0 giant club a +0 giant club (34, -5, D:8) a +0 whip (34, 33, D:8) a +0 robe (36, -6, D:8) a +0 vorpal falchion (37, -6, D:8) a +0 spear (39, -5, D:8) a +0 falchion (42, 20, D:8) a +0 hand axe (44, 36, D:8) 12 stones (46, 22, D:8) a staff of cold Level 9 of the Dungeon (0, 0, D:9) the +8 dagger of Docuzxot {flame, Str-3 Int+5 Dex+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-3). Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). a +0 ring mail (2, 1, D:9) 21 stones (11, 17, D:9) a +0 mace (11, 26, D:9) a +0 pair of gloves (24, 34, D:9) a +0 shortbow (25, 38, D:9) a +1 whip of freezing a +0 robe (30, 45, D:9) a +0 dagger (32, 49, D:9) a +0 club a +0 hand axe a +0 leather armour (32, 50, D:9) a +0 dagger a +0 robe a +0 mace a +0 leather armour (40, 24, D:9) a +1 pair of gloves of infusion (44, 18, D:9) 14 gold pieces (44, 24, D:9) 8 gold pieces (45, 23, D:9) 13 stones (46, 7, D:9) a staff of fire (48, 3, D:9) a +0 quarterstaff (51, 2, D:9) a +0 ring mail (58, 39, D:9) a +0 halberd (68, 45, D:9) 14 stones Level 10 of the Dungeon [Shop] Dauhymm's Weapon Shop a +2 morningstar of draining (249 gold) a +0 quarterstaff (52 gold) a +0 war axe (45 gold) a +0 flail (45 gold) a +0 great sword (84 gold) the +1 battleaxe of Might {elec, rC+ Str+2 Int+3} (594 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). Int: It affects your intelligence (+3). rC: It protects you from cold. a +0 spear (39 gold) a +6 dagger of speed (494 gold) (2, 1, D:10) a +0 leather armour (25, 25, D:10) a +0 dagger a +0 hand crossbow (26, 21, D:10) 3 stones a +0 dagger (26, 22, D:10) 2 stones a +0 short sword a +0 whip (26, 23, D:10) a +0 giant club a +0 giant spiked club 3 stones a +2 whip of pain a +0 dagger a +0 dagger (27, 21, D:10) 5 stones a +0 whip (35, 14, D:10) a +0 falchion (46, 20, D:10) 24 stones (49, 8, D:10) a +0 scale mail (57, -11, D:10) 25 stones (63, -6, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (0, 3, D:11) a +0 whip a +0 leather armour (9, 9, D:11) a +0 quarterstaff (18, -9, D:11) a +0 ring mail (19, -15, D:11) a +0 robe (19, -9, D:11) a +0 spear (22, -12, D:11) a +0 rapier (25, -18, D:11) a +0 robe a +0 dagger a +0 plate armour of cold resistance a +1 long sword of draining (25, -17, D:11) a +0 chain mail a +0 dire flail (26, -20, D:11) a +0 trident (26, -18, D:11) a +0 club (still there?) a +0 short sword (still there?) a +0 mace (still there?) (28, -21, D:11) a +0 ring mail (still there?) a +0 club (still there?) (28, -20, D:11) a +0 whip (28, 15, D:11) a +0 scale mail (37, -25, D:11) a +0 dagger of speed (37, -10, D:11) a +0 mace (37, -8, D:11) a +0 troll leather armour (38, -20, D:11) +0 acid dragon scales (43, 0, D:11) a +0 long sword a +0 plate armour (43, 1, D:11) a +0 hand axe a +0 dagger a +0 robe (43, 2, D:11) a +0 dagger a +2 dagger of speed a +0 chain mail (45, -2, D:11) a +0 flail (50, -19, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a book of Burglary (4, -46, D:12) 22 stones (12, -6, D:12) 14 stones (14, -44, D:12) a +0 short sword (14, -2, D:12) 10 stones (19, -6, D:12) +0 acid dragon scales (21, -28, D:12) a +0 chain mail 5 large rocks (21, -15, D:12) 21 stones (23, -10, D:12) a +0 mace (25, -17, D:12) 19 stones (26, -10, D:12) a ring of magical power a +0 robe a +0 dagger (40, -38, D:12) 2 scrolls of vulnerability Level 13 of the Dungeon (2, -8, D:13) 16 stones (2, -4, D:13) a +0 ring mail (10, -55, D:13) 18 stones (12, 7, D:13) 22 stones (13, -22, D:13) a +0 longbow (26, -49, D:13) 4 large rocks (29, -54, D:13) a +0 whip (41, -46, D:13) a +0 cloak a +0 short sword (46, -39, D:13) a +0 ring mail (unseen) (58, -8, D:13) 11 gold pieces Level 14 of the Dungeon (0, 0, D:14) 13 gold pieces