Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (3, 1, D:1) a +0 short sword 2 stones (6, 25, D:1) a ball python corpse (skeletalised by now) (7, 32, D:1) a +0 dagger (9, 19, D:1) a +0 spear (10, 7, D:1) a bat corpse (skeletalised by now) (10, 33, D:1) a +0 dagger 2 stones (10, 38, D:1) a +0 leather armour (12, 4, D:1) a quokka corpse (skeletalised by now) (12, 35, D:1) 16 stones (14, 34, D:1) a +0 dagger (21, 2, D:1) a rat corpse (skeletalised by now) (21, 19, D:1) a +0 ring mail (23, 25, D:1) a +0 dagger (25, 36, D:1) a +0 leather armour (30, 35, D:1) a +0 club (31, 24, D:1) a +0 leather armour (35, 1, D:1) a +0 short sword (45, -2, D:1) a staff of death (47, 4, D:1) a +0 leather armour (47, 5, D:1) a +0 club (52, 36, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (0, 1, D:2) a +0 club a kobold corpse (4, -18, D:2) 2 gold pieces (4, -8, D:2) a +0 dagger a jackal corpse a jackal corpse a jackal corpse (13, 3, D:2) a rat corpse (14, 12, D:2) a kobold corpse (21, -27, D:2) 28 stones (23, -21, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, -21, D:2) 10 stones (30, -21, D:2) a bat corpse (skeletalised by now)