MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-40, 15, D:1) 20 sling bullets (-35, 21, D:1) a -1,+0 orcish club (-35, 24, D:1) a rat skeleton (-40, 33, D:1) a giant newt skeleton (-39, 33, D:1) a +0,+0 dagger a goblin corpse (skeletalised by now) (-12, 33, D:1) a +0 pair of boots (-41, 37, D:1) a +0,+0 sling (-25, 37, D:1) 16 darts (-45, 38, D:1) a +0,+1 orcish dagger a goblin corpse (skeletalised by now) (-39, 39, D:1) a bat skeleton (-13, 43, D:1) a rotting hobgoblin corpse a +0,+0 club (-23, 46, D:1) a rotting bat corpse (-11, 49, D:1) a bat skeleton (-9, 50, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (0, 6, D:2) a throwing net (2, 8, D:2) a worm corpse (-5, 9, D:2) a +0,+1 orcish club a hobgoblin corpse (-2, 12, D:2) a -1,+2 orcish dagger of flaming (4, 14, D:2) 25 stones (0, 17, D:2) an adder corpse (18, 22, D:2) a rat corpse (21, 22, D:2) a rat corpse (24, 22, D:2) a hobgoblin corpse (7, 37, D:2) a -1,+1 orcish club