MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0,+4 mace of protection (10, 2, D:1) a +0 ring mail (-8, 3, D:1) a +2 robe (1, 10, D:1) a rat corpse (skeletalised by now) (36, 12, D:1) a +0,+0 club (16, 15, D:1) a +0,+1 orcish club (-15, 23, D:1) 13 poisoned needles (7, 25, D:1) a +0,+1 orcish club (8, 26, D:1) a dart (-12, 27, D:1) a +2,+2 dagger a goblin corpse (skeletalised by now) (23, 35, D:1) 25 darts (35, 36, D:1) a +2,+1 elven whip (-11, 40, D:1) a bat corpse (skeletalised by now) (16, 53, D:1) a +0,+0 orcish club (unseen) (23, 54, D:1) a bat corpse (rotten by now) (30, 54, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-14, 6, D:2) a potion of paralysis (14, 8, D:2) a kobold corpse (22, 13, D:2) a choko (23, 13, D:2) a +0 robe (14, 14, D:2) a +0,+0 orcish club (21, 14, D:2) 14 gold pieces (16, 15, D:2) a stone (21, 15, D:2) a bread ration (22, 15, D:2) 6 gold pieces (24, 15, D:2) 2 potions of curing (21, 16, D:2) a +1,+0 dwarven flail (25, 16, D:2) a scroll of identify (17, 17, D:2) a -1,+1 orcish club a +0,+0 sling 19 stones (16, 18, D:2) a stone (17, 18, D:2) a rotting adder corpse (19, 18, D:2) a quokka corpse (still there?) an adder corpse (still there?) a bat corpse (still there?) (20, 18, D:2) a rotting goblin corpse (unseen) (33, 19, D:2) a +2,+0 elven long sword (0, 27, D:2) 14 bolts (-6, 31, D:2) 10 arrows