MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club 5 darts (-51, 6, D:1) a -1,+1 orcish whip (3, 10, D:1) a +1 cloak (-48, 20, D:1) a dart (-21, 34, D:1) a cursed -1,-3 mace (-38, 38, D:1) 28 arrows (-44, 42, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 15 stones (-8, 1, D:2) a +1 cap (2, 2, D:2) a jackal skeleton (39, 6, D:2) 12 sling bullets (-2, 14, D:2) a bread ration (14, 14, D:2) a +0 ring mail (7, 16, D:2) 25 stones (28, 20, D:2) 19 arrows (10, 38, D:2) an apple (21, 39, D:2) 17 arrows (5, 45, D:2) a +0,+1 orcish spear (3, 46, D:2) 16 poisoned needles (42, 47, D:2) a +0,+0 halberd (13, 48, D:2) 17 sling bullets (44, 49, D:2) a rat skeleton (27, 52, D:2) a wand of magic darts (5) Level 3 of the Dungeon (0, 0, D:3) a -1,+0 orcish hand axe (0, 1, D:3) a bat corpse a -1,+0 orcish hand axe (0, 4, D:3) a -1,+0 orcish hand axe (-7, 5, D:3) a +0,+0 club a +0 scale mail (-5, 5, D:3) a +1,+2 whip of electrocution (-7, 6, D:3) a +0,+0 orcish club (-14, 7, D:3) a +0,+0 dagger (-10, 7, D:3) a choko (-7, 7, D:3) a +0,+1 orcish trident a +2 orcish leather armour