MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger (19, 0, D:1) a dart (still there?) a +0,+0 club (still there?) a dart (still there?) (23, 7, D:1) a dart (-3, 9, D:1) a +1 elven shield of protection (-24, 10, D:1) a +0,+0 mace (22, 10, D:1) a +0,+0 short sword (-24, 12, D:1) a -1,+1 orcish club (10, 13, D:1) a +0,+0 short sword a dart a +0 chain mail (4, 16, D:1) a +0,+0 club (7, 22, D:1) a +0 golden helmet (-23, 23, D:1) a meat ration (0, 23, D:1) a +0,+0 club (-14, 25, D:1) a +0,+0 short sword (-11, 25, D:1) a meat ration (-9, 27, D:1) a +0,+0 halberd a +0 ring mail (15, 28, D:1) a meat ration (-9, 29, D:1) a poisoned dart (-15, 30, D:1) a +0,+0 club a poisoned dart (-14, 30, D:1) a +0,+1 orcish club (-11, 30, D:1) a poisoned dart (-1, 34, D:1) a +0 leather armour (-24, 38, D:1) a +0,+1 dagger (-13, 39, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a meat ration (4, 5, D:2) a +0,+0 club (21, 9, D:2) a dart (1, 11, D:2) a +2 leather armour (27, 14, D:2) 9 stones (7, 18, D:2) 2 darts (5, 20, D:2) a +0,+0 orcish club (-4, 27, D:2) a +0,+0 spear of chaos (14, 33, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) 14 darts (11, 8, D:3) a -1,+1 orcish mace (13, 8, D:3) a dart (20, 8, D:3) a +0,+0 elven dagger (10, 11, D:3) a +0,+0 sling 12 stones a cursed -3,-2 orcish club (-6, 12, D:3) a +0 scale mail (27, 25, D:3) a +0,+0 whip (15, 34, D:3) 13 sling bullets (37, 34, D:3) a +2,+2 whip of electrocution a +0 robe (15, 44, D:3) 17 stones Level 4 of the Dungeon [Shop] Qutsac's Antique Armour Shoppe a +0 ring mail (136 gold) a +1 dwarven crested helmet (102 gold) a +0 orcish ring mail (108 gold) a +0 plate armour (782 gold) a +2 ring mail of positive energy (136 gold) a +0 elven robe (27 gold) a +1 scale mail of magic resistance (282 gold) a +0 robe (23 gold) a +0 leather armour (68 gold) a +1 leather armour (68 gold) a +0 troll leather armour (1700 gold) a +4 orcish scale mail of poison resistance (224 gold) a +2 plate armour of fire resistance (782 gold) a +1 shield (153 gold) (0, 0, D:4) 20 poisoned arrows (-60, 5, D:4) a scroll of noise (-36, 9, D:4) a +2,+2 orcish dagger (0, 9, D:4) an uncursed staff of conjuration (-53, 11, D:4) a dart (-51, 11, D:4) a dart (-57, 12, D:4) a +0,+0 club (-22, 13, D:4) a +0,+0 club (-42, 27, D:4) a +0 ring mail (-26, 27, D:4) the +7,+5 scimitar of Flaming Death {flame, rPois rF++ rC- MR} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a scroll of immolation (-53, 31, D:4) a +0,+0 falchion (-39, 34, D:4) a +2,+2 orcish dagger 2 darts a +0 leather armour (-1, 35, D:4) a -1,+1 orcish flail a +0 orcish chain mail (-2, 36, D:4) a +2 ring mail (-16, 40, D:4) 4 large rocks (-1, 40, D:4) 4 poisoned needles (-26, 46, D:4) 19 arrows (-39, 47, D:4) a +0 robe (-13, 47, D:4) a +0,+0 whip (-3, 47, D:4) a +2 leather armour Level 5 of the Dungeon [Shop] Onaaxzoy's Gadget Emporium a plain deck of escape (490 gold) a plain deck of defence (490 gold) a plain deck of war (490 gold) a plain deck of wonders (490 gold) a box of beasts (700 gold) a plain deck of escape (490 gold) a plain deck of war (490 gold) a phial of floods (1400 gold) an ornate deck of escape (700 gold) a crystal ball of energy (700 gold) a sack of spiders (560 gold) (0, 0, D:5) Sif Muna's Guide on the Glacier Spells Type Level Freeze Ice 1 (8, 0, D:5) a -1,+1 orcish dagger (9, 0, D:5) a +0 orcish ring mail (9, 1, D:5) a +2 orcish leather armour a +0,+1 orcish dagger (9, 2, D:5) a cursed +0 orcish scale mail 3 tomahawks a +0,+0 orcish hand axe (10, 3, D:5) a -1,+3 orcish mace a +0 orcish robe (3, 4, D:5) a +0 leather armour (-33, 10, D:5) a cursed -4,-1 orcish short sword a -1,+1 orcish flail a +0 orcish scale mail (-13, 13, D:5) a +0 robe (-19, 18, D:5) 17 arrows a +0,+0 bow (-16, 18, D:5) an arrow (-19, 19, D:5) a cursed -3,-2 dagger (-14, 20, D:5) a cursed -3,-3 orcish club (-13, 20, D:5) an arrow (-13, 21, D:5) an arrow (-26, 31, D:5) a bolt (11, 31, D:5) a cursed -2,-2 giant club (-26, 33, D:5) a +4,+2 crossbow of flame 22 bolts (-13, 39, D:5) a +1,+0 elven dagger Level 6 of the Dungeon (0, 0, D:6) a +0,+0 whip a +0 blowgun 7 poisoned needles a kobold corpse (rotten by now) (1, 0, D:6) a +0,+0 short sword 4 darts (-3, 1, D:6) a +1,+2 spear of flaming a +0 ring mail (0, 2, D:6) 10 darts (-1, 3, D:6) a giant frog corpse (rotten by now) (-8, 5, D:6) a -1,+0 orcish hand axe a +0 orcish chain mail (-2, 5, D:6) a +3,+0 dwarven battleaxe of venom (-11, 6, D:6) a +0,+0 bow (-6, 6, D:6) the cursed -1 ring mail of the Kettle-Drum {rC++ Str+2 Curse} It affects your strength (+2). It greatly protects you from cold. It may recurse itself. It has a curse placed upon it. (-16, 7, D:6) 9 bolts of flame (-11, 7, D:6) a crystal ball of energy (-8, 7, D:6) 4 large rocks (-6, 7, D:6) a giant gecko corpse (rotten by now) (-2, 8, D:6) an uncursed staff of death (-1, 9, D:6) a giant centipede corpse (rotten by now) (2, 9, D:6) a goblin corpse (rotten by now) (0, 18, D:6) a +0 ring mail (5, 19, D:6) 9 poisoned needles a +0,+0 whip a +0 blowgun (3, 20, D:6) a poisoned needle (21, 20, D:6) a hound corpse (skeletalised by now) (24, 20, D:6) a +0,+0 long sword (-19, 23, D:6) a worker ant corpse (rotten by now) (3, 27, D:6) a +0 pair of dwarven boots (-2, 30, D:6) a +0,+0 orcish dagger a +0 orcish robe (13, 30, D:6) a +0,+1 orcish club (21, 36, D:6) a +0,+1 long sword of holy wrath (0, 38, D:6) a -1,+1 orcish falchion a -1,+0 orcish mace a +0 orcish chain mail a -1,+0 orcish short sword a +0 orcish chain mail an orc corpse (skeletalised by now) (-1, 40, D:6) a -1,+0 orcish club a hobgoblin corpse (skeletalised by now) (18, 43, D:6) a scroll of immolation (28, 43, D:6) a +1 robe a +0,+0 scythe (-2, 44, D:6) a -1,+1 orcish dagger a +0 orcish robe (-2, 45, D:6) a -1,+1 orcish short sword a +0 orcish ring mail an orc corpse (skeletalised by now) (14, 45, D:6) a -1,+1 orcish club (18, 45, D:6) a +0 orcish leather armour (27, 46, D:6) a giant newt corpse (skeletalised by now) (-4, 48, D:6) a +0 orcish robe (-18, 49, D:6) a cursed -2,+0 orcish whip a necrophage corpse (skeletalised by now) a +0 orcish ring mail (1, 54, D:6) a rat corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a throwing net (-4, 2, D:7) a big fish corpse (-4, 4, D:7) 3 bread rations (1, 4, D:7) a +0 animal skin a human corpse (36, 4, D:7) 4 large rocks (-4, 5, D:7) 2 meat rations (5, 6, D:7) an adder corpse (25, 6, D:7) the cursed -3 ring mail "Holelom" {+Inv rElec} It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (18, 13, D:7) a +0,+0 club a goblin corpse (15, 14, D:7) a +0,+0 whip of flaming a +0 robe (18, 24, D:7) a meat ration (10, 31, D:7) a +0 orcish robe a +0,+0 orcish battleaxe (21, 31, D:7) a +0,+0 great sword (24, 31, D:7) a kobold corpse (10, 32, D:7) a +1,+0 quarterstaff the Ecumenical Temple