MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +2,+0 dwarven dagger (-23, 2, D:1) a +0,+1 orcish club (-1, 3, D:1) a +0,+0 club (-8, 10, D:1) a +1,+2 dagger (13, 12, D:1) a +0,+0 club (-32, 15, D:1) a -1,+0 orcish dagger 2 darts of frost (-15, 26, D:1) 21 poisoned needles (1, 32, D:1) a cursed -4,+0 orcish club (-12, 39, D:1) a +1,+0 elven whip (3, 45, D:1) a +0 chain mail (-43, 59, D:1) a +0,+0 club Level 2 of the Dungeon (-34, 2, D:2) a +0,+0 short sword (-1, 7, D:2) 13 arrows (8, 8, D:2) an adder corpse (-20, 9, D:2) a +1 dwarven ring mail of cold resistance a goblin corpse (skeletalised by now) (-2, 9, D:2) 5 darts a kobold corpse (rotten by now) (-20, 11, D:2) a +0,+2 mace of distortion (12, 14, D:2) 19 stones (12, 15, D:2) 15 darts of flame (-30, 17, D:2) a worm corpse (-7, 20, D:2) a rat corpse (skeletalised by now) (-26, 27, D:2) a +0,+0 club a hobgoblin corpse (skeletalised by now) (-24, 34, D:2) 25 darts (-21, 34, D:2) 17 arrows (17, 37, D:2) a cursed -2,-3 orcish club a hobgoblin corpse (rotten by now) (12, 38, D:2) a +0 leather armour (16, 47, D:2) an adder corpse (rotten by now) (-7, 53, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a +0,+0 hand axe (-10, 7, D:3) 9 gold pieces