MirrMurr Level 1 of the Dungeon (15, 1, D:1) a bat skeleton (38, 1, D:1) a dart (40, 1, D:1) a dart (16, 2, D:1) a hobgoblin skeleton (23, 2, D:1) a jackal skeleton (43, 2, D:1) a cursed -1,+0 short sword 3 darts a kobold corpse (skeletalised by now) (18, 17, D:1) 24 darts (43, 18, D:1) a +0,+0 whip a dart (44, 19, D:1) a +0 robe (22, 21, D:1) 15 stones (45, 21, D:1) 9 sling bullets (46, 24, D:1) a -1,+0 orcish club a goblin corpse (skeletalised by now) (-7, 32, D:1) a +0,+0 club (4, 32, D:1) a +0,+0 club a kobold corpse (skeletalised by now) (19, 32, D:1) a -1,+0 orcish dagger (31, 32, D:1) 11 arrows 14 bolts (-7, 35, D:1) a cursed -4,-3 orcish club (39, 36, D:1) a +0 pair of gloves (30, 37, D:1) a -1,+1 orcish club (31, 37, D:1) a dart (31, 38, D:1) a dart (36, 40, D:1) a +0,+0 club (30, 41, D:1) a dart (16, 42, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 6, D:2) a +2 ring mail (-4, 10, D:2) a potion of paralysis (12, 14, D:2) a -1,+1 orcish club (13, 14, D:2) a potion of paralysis (28, 14, D:2) a +0,+0 orcish club (28, 26, D:2) a cursed -2,+0 dagger (16, 28, D:2) a +0,+0 orcish dagger (4, 39, D:2) a +2,+2 hammer