MirrMurr Level 1 of the Dungeon (0, 0, D:1) 13 bolts of penetration (-37, 3, D:1) a +0,+0 club (-13, 4, D:1) 18 arrows (-12, 8, D:1) a bread ration (-35, 10, D:1) 2 poisoned darts (-23, 13, D:1) a +0 leather armour (5, 17, D:1) a cursed -3,-3 club (-44, 20, D:1) 16 arrows (-27, 32, D:1) a +0,+0 club (8, 33, D:1) a +0,+0 club (-27, 35, D:1) a +0,+0 club (-32, 45, D:1) a +0,+0 short sword (10, 50, D:1) 21 sling bullets Level 2 of the Dungeon (0, 0, D:2) 21 steel darts (-35, 2, D:2) a +0 naga barding (-13, 6, D:2) 18 arrows (-36, 10, D:2) a rat skeleton (-15, 14, D:2) 6 javelins (-8, 17, D:2) a +0,+0 sling (-16, 22, D:2) a +0,+0 short sword (-9, 23, D:2) a rambutan (-28, 24, D:2) 26 arrows (11, 27, D:2) a +0,+0 sling (-33, 28, D:2) a +0,+0 sling (9, 35, D:2) 19 sling bullets (-23, 40, D:2) a +0,+0 club Level 3 of the Dungeon (-16, 8, D:3) 18 sling bullets (-26, 9, D:3) a +0,+0 spear (-24, 16, D:3) 15 bolts