MirrMurr Level 1 of the Dungeon (0, 0, D:1) 18 stones (48, 11, D:1) a +0,+0 whip (2, 12, D:1) 25 arrows (11, 14, D:1) a +0,+0 short sword (-3, 15, D:1) a +1 leather armour (9, 15, D:1) a +2 shield (21, 22, D:1) 26 darts (16, 24, D:1) a steel dart (16, 25, D:1) a steel dart (12, 26, D:1) 26 darts (15, 27, D:1) 2 steel darts (16, 27, D:1) a +0,+0 club (34, 27, D:1) a throwing net (40, 27, D:1) a choko (9, 34, D:1) 30 arrows (35, 38, D:1) a +0,+0 club (32, 39, D:1) a +0,+0 short sword (32, 42, D:1) a dart (33, 42, D:1) a +0,+0 club (30, 43, D:1) a dart (27, 44, D:1) a dart Level 2 of the Dungeon (0, 0, D:2) a bread ration (-11, 2, D:2) a +0 hat (-24, 3, D:2) a +0,+0 dagger (-3, 5, D:2) a +0,+4 dagger (-4, 9, D:2) a +0,+0 club (-3, 10, D:2) 2 darts (-27, 12, D:2) a +0,+0 club a +0,+0 sling 13 stones (-25, 12, D:2) a stone (2, 12, D:2) a +0,+0 whip (-25, 13, D:2) a stone (14, 14, D:2) 4 poisoned needles (-20, 15, D:2) 25 darts (5, 15, D:2) a +0,+0 short sword (-26, 18, D:2) a choko (-16, 19, D:2) a +0,+0 dagger a stone (1, 20, D:2) a potion of degeneration a potion of confusion (8, 21, D:2) 3 tomahawks (-33, 22, D:2) 18 stones (16, 24, D:2) 12 darts of flame (-24, 28, D:2) a pear (-7, 28, D:2) a cursed +0,-3 sling (-3, 28, D:2) a dart (-19, 29, D:2) a +1,+1 scythe of protection a +0 robe (4, 29, D:2) a dart (-22, 31, D:2) a +0,+0 club (24, 32, D:2) a +0,+0 mace (14, 33, D:2) 13 exploding darts (-26, 36, D:2) 25 stones (-27, 40, D:2) a +0,+2 dagger an exploding dart (-14, 40, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon II (9, 3, D:3) a +0 chain mail (31, 7, D:3) a +0,+0 dagger a +0 leather armour a +0,+0 short sword a +0 ring mail a +0,+0 short sword a +1 leather armour (36, 8, D:3) a +2,+2 whip a +0 leather armour (33, 9, D:3) a +0,+0 dagger (33, 15, D:3) a +0 scale mail a +0,+0 whip (3, 20, D:3) a +0,+0 trident a +0 ring mail (44, 20, D:3) 5 tomahawks a +0,+0 hand axe (6, 21, D:3) a bread ration (-8, 24, D:3) a dart (-8, 30, D:3) a cursed +0,-2 falchion a +0 chain mail (-8, 31, D:3) a +1,+0 dagger a +0 robe a +0,+0 club a +0 ring mail (-8, 32, D:3) a +0,+0 short sword a dart (-7, 32, D:3) a +1,+2 dagger (40, 35, D:3) a +0,+0 club (43, 37, D:3) a +0,+0 whip (26, 41, D:3) a +0,+0 club (11, 46, D:3) a +2,+0 whip of distortion (14, 46, D:3) a +0,+0 mace (15, 46, D:3) a +0,+1 flail (17, 46, D:3) a cursed +0,-3 mace a +0 ring mail (18, 46, D:3) a +0,+0 mace (9, 49, D:3) a +0,+0 club Level 4 of the Dungeon (0, 0, D:4) a +0,+0 club a +0 leather armour (-3, 10, D:4) 11 arrows of frost a +0,+0 bow (16, 11, D:4) a +0,+0 club (-7, 12, D:4) 23 darts (16, 12, D:4) a +0,+0 spear (16, 13, D:4) a +0 robe (16, 14, D:4) a +0,+0 spear (-7, 17, D:4) a +0,+0 club (22, 20, D:4) 19 stones (-14, 21, D:4) a cursed -2 leather armour a +0,+0 cutlass (38, 36, D:4) a snozzcumber (38, 38, D:4) a +2 robe (0, 45, D:4) a +0 ring mail (-2, 49, D:4) a +1,+2 flail of holy wrath (-3, 50, D:4) a +0,+0 club (3, 51, D:4) a +0 plate armour (12, 52, D:4) 19 stones (-1, 56, D:4) 6 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +2,+1 bow 20 arrows of frost (-11, 7, D:5) a +2,+1 flail of protection 39 darts a +4 scale mail of cold resistance (-11, 8, D:5) a dart (-11, 9, D:5) a dart (0, 18, D:5) 4 stones (-24, 24, D:5) a bread ration (3, 24, D:5) 8 strawberries (-21, 25, D:5) 7 stones (-19, 25, D:5) 29 bolts (-19, 27, D:5) a +0 leather armour (-32, 28, D:5) a bread ration (-29, 28, D:5) 2 stones (-22, 28, D:5) 12 silver sling bullets (-24, 34, D:5) 21 stones (2, 41, D:5) 5 curare-tipped needles Level 6 of the Dungeon (0, 0, D:6) 18 stones (19, 0, D:6) a scroll of enchant weapon II (-11, 1, D:6) a +0,+0 club (0, 1, D:6) a +0,+0 bow (3, 9, D:6) a poisoned needle (-12, 10, D:6) a +0 cloak (36, 11, D:6) a potion of mutation (-12, 12, D:6) 3 tomahawks (1, 12, D:6) 10 poisoned needles a +0 blowgun (-2, 20, D:6) 9 stones (-10, 30, D:6) a +1,+1 short sword (32, 30, D:6) the +9,+10 hammer of Collusion {speed, +Blink} Attacks with this weapon are significantly faster. It lets you blink. (31, 32, D:6) a +4,+2 quarterstaff of chaos a +0 cloak (34, 46, D:6) a +0,+0 long sword Level 7 of the Dungeon [Shop] Irhoyhea's Weapon Emporium 26 stones (31 gold) the +3,+7 scimitar of Descent {freeze, +Blink rC+ MR+ Dex-1} (836 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-1). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. a +0,+0 flail (42 gold) a +0,+2 bow of frost (208 gold) 21 bolts (50 gold) the +4,+8 bow of the Pit {flame, rF+ Dex+2} (811 gold) It turns projectiles fired from it into bolts of flame. It affects your dexterity (+2). It protects you from fire. 20 stones (24 gold) a +0,+2 cutlass (168 gold) a +0,+0 spear (36 gold) (-22, 1, D:7) 26 darts (-19, 4, D:7) 12 poisoned needles (-18, 10, D:7) 7 javelins (-17, 10, D:7) a scroll of noise (-19, 12, D:7) a +0 robe (-26, 20, D:7) a +0,+0 giant spiked club (-22, 21, D:7) a +0 leather armour a +0,+0 short sword (-22, 22, D:7) a +0 ring mail a +0,+0 hand axe (-21, 22, D:7) a +0 leather armour a +0,+0 flail (9, 22, D:7) 7 needles of frenzy (-26, 23, D:7) 11 stones (-22, 23, D:7) a +0,+0 whip (-21, 23, D:7) a +0,+0 club (5, 23, D:7) a +0,+0 giant spiked club (7, 24, D:7) a +2,+0 falchion (1, 33, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0,+0 sling (10, 16, D:8) a +0,+0 giant spiked club (-21, 20, D:8) a +0 robe a +0,+0 scimitar (-8, 20, D:8) a pear (11, 21, D:8) a dart (15, 22, D:8) a +0,+0 club (-6, 23, D:8) a +0,+0 crossbow (14, 23, D:8) a +0,+1 short sword of protection (15, 23, D:8) a dart a +0,+2 dagger (14, 24, D:8) a +1,+2 anti-magic dagger (1, 25, D:8) 25 darts (20, 26, D:8) a dart Level 9 of the Dungeon [Shop] Khiuzop's Assorted Antiques the +8 plate armour "Pseul" {Dex+5} (896 gold) It affects your dexterity (+5). a potion of poison (32 gold) a book of Envenomations (480 gold) a +0 leather armour (64 gold) [Shop] Pemerche's Jewellery Boutique a +4,+6 ring of slaying (2004 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of fire (350 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of teleport control (700 gold) an uncursed amulet of resist mutation (560 gold) a +4 ring of evasion (504 gold) [Shop] Caywnatt's Antique Weapon Shoppe a +0,+0 club (33 gold) a +2,+2 hand axe (99 gold) the cursed +0,+3 cutlass "Zecheimo" {flame, rF- Dex+1 Int+3} (297 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+1). It makes you vulnerable to fire. It has a curse placed upon it. a +0,+4 hand axe (99 gold) a +0,+0 war axe (115 gold) a +0,+0 war axe of chopping (115 gold) a +0,+0 club (33 gold) (0, 0, D:9) a +0 ring mail (-31, 10, D:9) a +0,+2 morningstar (-28, 14, D:9) a +0 ring mail (-35, 18, D:9) a +0,+0 short sword 4 darts (-35, 20, D:9) a +0,+0 dagger a dart (-21, 20, D:9) a +2,+2 falchion of pain (-35, 21, D:9) a +1 blowgun 8 poisoned needles (-21, 21, D:9) a +0,+0 dagger of electrocution a +0 robe (-36, 22, D:9) a +0,+0 club 7 darts (-35, 22, D:9) a +0,+1 short sword a +0,+0 short sword 7 darts (14, 28, D:9) a +2 pair of gloves (-33, 30, D:9) 15 poisoned needles (-40, 32, D:9) a +0,+0 giant club (-19, 32, D:9) 2 silver tomahawks (14, 32, D:9) 17 darts (-34, 33, D:9) 21 stones (-22, 35, D:9) a +0,+0 dagger a +0 robe (-23, 36, D:9) a +0,+0 club (-10, 37, D:9) 24 sling bullets (-30, 43, D:9) a +0,+0 mace (-18, 43, D:9) a +1,+0 bow 20 arrows (-19, 45, D:9) an arrow (-31, 46, D:9) a +0 chain mail a +0,+0 hand axe (5, 46, D:9) a +0 pair of gloves the Ecumenical Temple