MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0,+0 short sword 5 darts (12, 1, D:1) a +0,+0 club 4 poisoned darts (-32, 5, D:1) a +0,+0 mace (6, 8, D:1) a +0,+0 dagger (24, 17, D:1) 16 sling bullets (24, 22, D:1) a +0,+0 club (-26, 23, D:1) a +0 scale mail (-22, 23, D:1) a +0,+0 whip a dart (2, 35, D:1) a +0,+0 club (2, 38, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) 18 stones (-4, 2, D:2) 20 stones a +0,+0 sling (7, 2, D:2) a rat corpse (skeletalised by now) (17, 4, D:2) an adder skeleton (-19, 5, D:2) a giant gecko corpse (skeletalised by now) (-13, 5, D:2) a +0,+0 club (4, 8, D:2) a +0,+0 club (19, 9, D:2) a rotting worm corpse (-12, 19, D:2) a +0,+0 club (3, 29, D:2) a dart (13, 29, D:2) a +2,+0 long sword of protection (39, 29, D:2) 14 sling bullets (3, 30, D:2) a dart (4, 32, D:2) 2 darts (21, 36, D:2) a +0,+0 club (-14, 37, D:2) 15 bolts (0, 40, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of fog