MirrMurr Level 1 of the Dungeon (0, 0, D:1) 14 arrows of frost (-12, 1, D:1) a +2,+2 dagger (-11, 2, D:1) a +0,+0 club (-4, 5, D:1) a cursed -1,-1 short sword (-8, 7, D:1) a dart (-8, 8, D:1) a +0,+0 club (-8, 9, D:1) a dart (-41, 14, D:1) a meat ration (-36, 21, D:1) a +1,+2 hand axe (-16, 21, D:1) 3 darts (0, 25, D:1) a +0,+0 hand axe (-2, 28, D:1) a +0,+0 club a +0,+0 club (-25, 31, D:1) a +0,+0 dagger (-21, 31, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0,+2 quarterstaff (18, 5, D:2) a +0 cloak a +2,+3 quarterstaff of chaos (-29, 9, D:2) a +0,+0 club a +1 robe (17, 14, D:2) a +3,+2 hammer (-12, 16, D:2) 5 exploding darts (1, 17, D:2) a +0 ring mail (4, 25, D:2) a +0,+0 hand axe (-18, 27, D:2) a +0,+0 club (-13, 29, D:2) a +0,+2 dagger (-26, 31, D:2) a +0,+0 falchion a +0 leather armour (-25, 33, D:2) a +0,+0 club 4 darts Level 3 of the Dungeon (0, 0, D:3) 29 bolts (-44, 8, D:3) a dart (-45, 10, D:3) 2 darts (-32, 11, D:3) a +0 pair of boots (-10, 17, D:3) a +0,+0 club (-44, 18, D:3) a +0,+0 whip a +0 ring mail (-43, 18, D:3) a +0,+0 club a +0 scale mail (-26, 19, D:3) a +0 ring mail (-45, 21, D:3) a dart (-12, 22, D:3) a +0,+0 club (-8, 24, D:3) a +0,+0 club (-56, 26, D:3) 22 stones (-52, 36, D:3) a +0,+1 spear Level 4 of the Dungeon (0, 0, D:4) a scroll of random uselessness (-2, 1, D:4) a +0,+0 club (0, 2, D:4) a +0,+0 club (3, 3, D:4) a meat ration (4, 6, D:4) a +0,+0 giant club (-15, 10, D:4) a cursed -3,+0 dagger (-29, 15, D:4) a +0,+0 hand axe a +0 ring mail (-46, 20, D:4) a +0 ring mail (-47, 21, D:4) 11 stones (5, 22, D:4) a +0,+0 club (-10, 24, D:4) a +0 helmet (-19, 32, D:4) a +0,+0 war axe (-15, 39, D:4) 18 stones (-26, 47, D:4) a +1 robe (-42, 48, D:4) a +0,+0 club (-41, 49, D:4) a +0,+0 hand axe (-42, 51, D:4) a +1 leather armour of fire resistance Level 5 of the Dungeon (0, 0, D:5) a cursed +0 chain mail (-46, 7, D:5) a +0,+0 cutlass (-36, 14, D:5) 16 stones (-3, 14, D:5) 11 arrows (-28, 19, D:5) 17 darts of flame (-29, 21, D:5) 24 arrows (7, 30, D:5) a +0,+2 whip of venom a +1 blowgun 16 poisoned needles (-32, 36, D:5) 27 sling bullets (-33, 37, D:5) a +0,+0 dagger (-26, 38, D:5) a +0,+1 dagger of chaos Level 6 of the Dungeon (0, 0, D:6) 17 arrows a +0,+0 bow (-3, 3, D:6) a +0,+0 flail (0, 4, D:6) a +0 robe (20, 10, D:6) 3 javelins (21, 13, D:6) a +0 scale mail a +0,+0 flail (4, 26, D:6) 4 javelins (23, 27, D:6) 4 darts a +0,+0 whip (31, 27, D:6) a +0 pair of gloves (-5, 28, D:6) a +0,+0 whip (-4, 30, D:6) a +2 chain mail a +0,+0 battleaxe (-1, 31, D:6) a +0 ring mail a +0,+0 whip (4, 39, D:6) a +2,+0 cutlass (-5, 40, D:6) a meat ration (9, 40, D:6) 2 potions of degeneration (9, 41, D:6) a +0 leather armour (21, 42, D:6) a +0,+0 short sword Level 7 of the Dungeon [Shop] Juse's Antique Weapon Shoppe a +0,+0 sling (37 gold) a +3,+1 vampiric short sword (75 gold) a +0,+0 broad axe (100 gold) a cursed -2,-3 mace (75 gold) a +0,+0 halberd (100 gold) a +1,+4 mace of draining (75 gold) the +9,+4 quarterstaff of Cheibriados' Whim {venom, Noisy rF+ rN+ SInv} (225 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. It enhances your eyesight. It may make noises in combat. the +6,+2 mace of the Wilderness {antimagic, Int+3} (200 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). a +0,+0 scimitar (100 gold) a cursed -3,+0 halberd (100 gold) a +2 blowgun of evasion (62 gold) a +0,+0 quick blade (375 gold) (0, 0, D:7) 13 bolts (37, 7, D:7) a +0 helmet (62, 11, D:7) a meat ration (39, 13, D:7) 11 arrows a +0,+2 bow of flame (3, 15, D:7) a +0,+0 bow 19 arrows (33, 19, D:7) a +0,+0 dagger a +0 robe (7, 31, D:7) a +0 pair of boots (2, 33, D:7) 14 sling bullets (44, 34, D:7) a +0 leather armour a +1,+0 falchion of slicing (42, 35, D:7) 10 arrows a +0,+0 bow a +0,+0 halberd a +0 chain mail (45, 36, D:7) a cursed +0 scale mail a +0 ring mail (44, 37, D:7) an arrow (48, 38, D:7) a +0,+0 giant club (47, 39, D:7) an arrow (3, 41, D:7) a tomahawk (3, 42, D:7) a +0,+0 hand axe a +0 leather armour (4, 42, D:7) a tomahawk (3, 43, D:7) a +0,+0 flail (43, 43, D:7) a bolt (3, 44, D:7) a +0,+0 long sword 5 tomahawks a +0 chain mail (43, 51, D:7) 17 bolts a +0,+0 club a +0,+0 crossbow (33, 53, D:7) a +2,+1 dagger a +0,+0 flail a +0 robe a +0 robe a +1,+0 dagger a +0 chain mail a +0 ring mail (55, 56, D:7) a +0,+0 club Level 8 of the Dungeon (0, 0, D:8) 15 arrows (-28, 1, D:8) a +0,+0 cutlass (-32, 5, D:8) a meat ration (12, 6, D:8) a cursed +0 robe (28, 11, D:8) a +0,+0 short sword (-7, 13, D:8) a wand of frost (18) a wand of paralysis (10) a wand of frost (23) a wand of slowing (10) a wand of magic darts (13) a wand of flame (11) a +1,+3 dagger (33, 14, D:8) a +0,+0 dagger (-15, 16, D:8) 8 curare-tipped needles (32, 17, D:8) a +0,+0 club a +0,+0 club (33, 17, D:8) a +0,+0 giant club (-21, 19, D:8) 17 arrows (33, 19, D:8) a +0,+0 whip a +0,+0 club (34, 19, D:8) a +0,+0 club a cursed -1,-1 club a +0,+0 whip (28, 20, D:8) a +1,+2 spear a +0,+0 bow a +0 leather armour (29, 21, D:8) 16 arrows (34, 21, D:8) 21 arrows (-5, 23, D:8) a +0,+0 giant spiked club (33, 23, D:8) 3 poisoned arrows (34, 23, D:8) a +0,+0 club (22, 25, D:8) 17 poisoned needles (26, 25, D:8) a +0,+0 short sword 2 darts (27, 25, D:8) a +0,+0 club (33, 25, D:8) a +1,+3 flail a +0,+0 falchion 8 tomahawks of returning (29, 26, D:8) a +0,+0 club (31, 26, D:8) a +0,+0 giant club (32, 26, D:8) an arrow a cursed -1,-2 giant club (34, 26, D:8) a +0,+0 bow 21 arrows a +0,+0 falchion a +0 leather armour (33, 28, D:8) 4 darts (33, 30, D:8) a poisoned arrow (-26, 33, D:8) an uncursed ring of see invisible (-9, 39, D:8) 29 sling bullets Level 9 of the Dungeon [Shop] Surekk Rioph's Magic Scroll Shoppe a scroll of brand weapon (260 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of random uselessness (13 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of immolation (45 gold) (0, 0, D:9) a +0 robe (1, 1, D:9) a +0,+0 whip a cursed +0 ring mail (40, 1, D:9) a cursed -2,-2 short sword (-5, 4, D:9) a +0,+0 dagger a +0 robe (32, 4, D:9) 21 sling bullets (-4, 5, D:9) a cursed -1,-3 dagger a +0 robe (-24, 9, D:9) a +2,+2 dagger a +1 robe (-23, 9, D:9) a +0,+0 mace a +1,+1 whip (-16, 12, D:9) a +0,+0 cutlass (-14, 25, D:9) a +0,+0 falchion (-13, 25, D:9) 18 stones (-5, 31, D:9) a +0,+0 long sword (-12, 35, D:9) a +1,+1 dagger (0, 35, D:9) a +0 scale mail (-22, 40, D:9) 7 poisoned darts (-6, 41, D:9) 8 needles of sleeping (-13, 43, D:9) 16 stones the Ecumenical Temple (0, 0, Temple) a potion of cure mutation (4, 12, Temple) 6 needles of paralysis 52 sling bullets 33 poisoned needles 22 stones 7 darts a +0,+0 sling Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of confusion (6, 0, Lair:1) a +0,+0 broad axe (-5, 1, Lair:1) a +0 blowgun (14, 2, Lair:1) 8 darts of frost (24, 4, Lair:1) 21 arrows (29, 14, Lair:1) 24 poisoned needles (32, 15, Lair:1) a +1 robe (31, 20, Lair:1) a +0,+0 trident (32, 20, Lair:1) a +0 leather armour (7, 27, Lair:1) a +0 leather armour (22, 40, Lair:1) 27 sling bullets (24, 46, Lair:1) 11 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (15, 12, Lair:2) 19 darts (4, 19, Lair:2) a +0,+0 cutlass (27, 19, Lair:2) 30 arrows (33, 20, Lair:2) a +0,+0 mace (-12, 21, Lair:2) a +0,+0 trident (-8, 22, Lair:2) 3 scrolls of remove curse (-8, 23, Lair:2) 3 scrolls of curse weapon 9 scrolls of curse armour 3 scrolls of curse jewellery a wand of digging (11) a wand of digging (13) an apricot an uncursed ring of wizardry an orange a potion of heal wounds a scroll of magic mapping a legendary deck of war a +2 ring of dexterity an uncursed ring of positive energy a +2 ring of dexterity a scroll of teleportation 2 apples an uncursed staff of poison a +0 cloak a banana 21 bolts 2 royal jellies 3 pears 5 bread rations a cursed ring of teleportation the ring of Conflict {Fire Dex+4 Int+2} [ring of fire] It affects your intelligence (+2). It affects your dexterity (+4). 4 scrolls of amnesia an uncursed ring of protection from cold a potion of might an uncursed amulet of rage a +0,+0 dagger of electrocution 2 potions of haste 8 potions of curing a potion of berserk rage an uncursed ring of sustain abilities the +3,+3 dagger of Ukat {antimagic, +Fly rPois MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (-7, 24, Lair:2) a book of Debilitation a book of Maledictions a book of Spatial Translocations (12, 32, Lair:2) a scroll of immolation (-15, 36, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (6, 10, Lair:3) a +0 blowgun (0, 11, Lair:3) a potion of mutation (13, 26, Lair:3) 21 stones (2, 34, Lair:3) a +0,+0 morningstar (-5, 35, Lair:3) 15 poisoned needles (-4, 38, Lair:3) a +0 leather armour (-20, 41, Lair:3) 21 darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of frost (6) (-40, 3, Lair:4) a +0 large shield (7, 16, Lair:4) a +0 blowgun (-17, 30, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 arrows (19, 3, Lair:5) a scroll of noise (17, 14, Lair:5) (unseen) (13, 15, Lair:5) 20 arrows (14, 24, Lair:5) 25 sling bullets (-5, 29, Lair:5) 20 stones (-1, 29, Lair:5) a +0,+0 great sword (-7, 30, Lair:5) a +0,+0 spear (7, 41, Lair:5) 13 sling bullets of flame (-2, 42, Lair:5) a +1,+0 cutlass (9, 43, Lair:5) a +1 leather armour (8, 44, Lair:5) 7 arrows (26, 46, Lair:5) 25 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 sling bullets (-1, 5, Lair:6) a +0,+0 bow (34, 6, Lair:6) a +0 robe (-22, 19, Lair:6) a +0,+0 falchion (-12, 26, Lair:6) a throwing net (-10, 26, Lair:6) a +2,+0 mace of draining a +1 ring mail of cold resistance (-10, 34, Lair:6) a throwing net (-1, 55, Lair:6) a +0,+0 dagger Level 7 of the Lair of Beasts (53, 2, Lair:7) a +0,+3 dire flail (14, 4, Lair:7) a water moccasin corpse (skeletalised by now) (10, 25, Lair:7) 17 sling bullets (39, 36, Lair:7) a scroll of random uselessness (62, 40, Lair:7) a spiny frog skeleton Level 8 of the Lair of Beasts (0, 0, Lair:8) a crocodile corpse (skeletalised by now) (0, 2, Lair:8) an adder corpse (skeletalised by now) (-47, 6, Lair:8) a green rat corpse (-47, 7, Lair:8) a green rat corpse (-45, 9, Lair:8) a green rat corpse (-45, 12, Lair:8) a meat ration (-17, 14, Lair:8) 20 darts (12, 16, Lair:8) a crocodile corpse (skeletalised by now) (-31, 21, Lair:8) a komodo dragon corpse (-51, 22, Lair:8) a plain deck of escape (-34, 24, Lair:8) a hydra corpse (rotten by now) (-32, 25, Lair:8) the +8,+7 flail "Nazotaut" {speed, rF+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from fire. (-39, 27, Lair:8) a rotting water moccasin corpse (-31, 27, Lair:8) a rotting worker ant corpse (-30, 27, Lair:8) a rotting adder corpse (-50, 29, Lair:8) a +0,+0 club (-27, 29, Lair:8) a +0 pair of boots (-25, 30, Lair:8) a black mamba corpse (rotten by now) (-50, 31, Lair:8) a wyvern corpse (-33, 31, Lair:8) a +2 ring mail of magic resistance (12, 36, Lair:8) a crocodile corpse (skeletalised by now) (-19, 39, Lair:8) 12 arrows of flame (-39, 40, Lair:8) the +1 leather armour of Pniusi {+Blink rC+ Stlth-- Curse} It protects you from cold. It lets you blink. It may recurse itself when equipped. It makes you much less stealthy. (-17, 40, Lair:8) a spiny frog corpse (skeletalised by now) (-25, 41, Lair:8) a water moccasin corpse (skeletalised by now) (-47, 42, Lair:8) a +1,+4 short sword (-46, 43, Lair:8) 14 bolts of flame (-3, 46, Lair:8) a crocodile corpse (skeletalised by now) (7, 49, Lair:8) a green rat corpse (skeletalised by now) (5, 50, Lair:8) a green rat corpse (skeletalised by now) (7, 50, Lair:8) a green rat corpse (skeletalised by now) (6, 51, Lair:8) a green rat corpse (skeletalised by now) (0, 52, Lair:8) a scroll of noise