MirrMurr Level 1 of the Dungeon (47, 2, D:1) 13 bolts (-3, 7, D:1) a +0 cloak (7, 7, D:1) a +0 whip a +0 spear a +0 hand axe a +0 mace (-5, 13, D:1) 5 needles of confusion (21, 13, D:1) a +0 club (5, 14, D:1) a +0 dagger (23, 20, D:1) a +0 mace (47, 28, D:1) a +0 club (29, 38, D:1) 10 sling bullets of frost (1, 44, D:1) a +0 dagger (47, 47, D:1) 17 sling bullets of frost Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (-20, 2, D:2) a +0 club (-7, 5, D:2) a +0 spear (-24, 14, D:2) a scroll of noise (-3, 19, D:2) a +0 club (-5, 24, D:2) a +0 dagger a +0 leather armour (-28, 26, D:2) a +0 pair of boots (-13, 35, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (-9, 1, D:3) a cursed +0 club (-7, 1, D:3) a rat skeleton (-3, 1, D:3) 12 gold pieces (36, 7, D:3) a slice of pizza (35, 10, D:3) a +0 flail a +0 flail (36, 10, D:3) a giant mite corpse (36, 19, D:3) a potion of heal wounds