MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (-18, 13, D:1) a +0 pair of boots (8, 14, D:1) a +0 club (-28, 28, D:1) a +0 short sword (14, 28, D:1) a +0 club (4, 36, D:1) a +0 club (21, 41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of curing (-3, 1, D:2) a bat skeleton (17, 8, D:2) a kobold corpse (7, 20, D:2) a +0 dagger (9, 22, D:2) a +0 club (-8, 26, D:2) a +0 hand axe (20, 28, D:2) 15 arrows (8, 34, D:2) a +0 dagger (-5, 35, D:2) a cursed +0 leather armour