MirrMurr Level 1 of the Dungeon (0, 0, D:1) 13 gold pieces (23, 6, D:1) 17 arrows of flame (-11, 12, D:1) a +0 short sword (34, 12, D:1) a +0 whip (-13, 15, D:1) a +0 shield (15, 22, D:1) 19 poisoned arrows (26, 22, D:1) a goblin corpse (skeletalised by now) (5, 23, D:1) a +0 hunting sling (10, 24, D:1) a +0 club (13, 24, D:1) a +0 whip (27, 30, D:1) a +0 leather armour (15, 34, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-2, 3, D:2) 20 poisoned needles (-19, 8, D:2) a cursed -3 club (15, 16, D:2) 5 large rocks (12, 19, D:2) a +0 whip (-16, 22, D:2) a +2 short sword of holy wrath (-41, 28, D:2) a kobold corpse (skeletalised by now) (-29, 32, D:2) 12 poisoned arrows (-23, 33, D:2) a giant cockroach corpse (-30, 36, D:2) a rat corpse (-1, 37, D:2) a +0 club (-26, 38, D:2) a kobold corpse (-26, 48, D:2) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 17 gold pieces (3, 3, D:4) a scroll of noise (-11, 6, D:4) a potion of beneficial mutation (-11, 10, D:4) an adder corpse (2, 10, D:4) 8 gold pieces (-4, 11, D:4) a +0 falchion (4, 12, D:4) a +0 club (2, 19, D:4) 11 arrows (4, 29, D:4) a +0 quarterstaff (-8, 35, D:4) 12 gold pieces