MirrMurr Level 1 of the Dungeon (41, 2, D:1) a cursed +0 chain mail (42, 3, D:1) a +0 whip (5, 11, D:1) a +0 club (-19, 17, D:1) a +0 dagger (-4, 19, D:1) a +0 short sword (-15, 27, D:1) a +0 leather armour (40, 29, D:1) a +0 dagger (27, 30, D:1) a +0 club (-6, 32, D:1) a cursed +0 club (-17, 33, D:1) a +0 club (-16, 33, D:1) a +0 dagger (16, 36, D:1) a +0 hand axe (11, 39, D:1) a +0 club (9, 41, D:1) a +0 spear (11, 54, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a kobold corpse (-11, 6, D:2) a wand of slowing (9) (unseen) (25, 26, D:2) a worm corpse (19, 31, D:2) a +0 club (8, 36, D:2) a +0 quarterstaff (17, 41, D:2) a +0 club (-19, 46, D:2) a bat corpse (skeletalised by now) (4, 56, D:2) a +0 short sword a kobold corpse (skeletalised by now) (7, 56, D:2) 23 arrows