MirrMurr Level 1 of the Dungeon (3, 1, D:1) a +0 leather armour (4, 4, D:1) a +0 dagger (39, 6, D:1) a beef jerky (13, 11, D:1) a +0 helmet (15, 13, D:1) 22 arrows (36, 13, D:1) a +0 dagger (36, 16, D:1) a +0 mace (38, 16, D:1) a +0 falchion (32, 17, D:1) 19 sling bullets (36, 18, D:1) a +0 spear (38, 18, D:1) a +0 hand axe (50, 19, D:1) 2 throwing nets (37, 22, D:1) a +0 whip (42, 26, D:1) a meat ration (38, 35, D:1) a beef jerky Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 0, D:2) a +0 ring mail (unseen) (-10, 1, D:2) a +0 club (9, 3, D:2) a bat skeleton (12, 4, D:2) an adder skeleton (13, 10, D:2) a +0 hunting sling a goblin corpse (skeletalised by now) (-25, 18, D:2) a giant newt corpse (skeletalised by now) (-16, 25, D:2) a +0 dagger (11, 26, D:2) a +0 club (-14, 29, D:2) 19 arrows (-9, 49, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 tomahawks (0, 5, D:3) 17 stones (-9, 7, D:3) a bread ration (0, 17, D:3) a +2 flail of venom