MirrMurr Level 1 of the Dungeon (-32, 1, D:1) a +0 ring mail (-39, 2, D:1) a +0 leather armour (-21, 17, D:1) 17 steel sling bullets (-24, 19, D:1) 16 bolts (-17, 21, D:1) 12 bolts (-22, 22, D:1) a +0 club (-33, 23, D:1) a cursed -2 club (-26, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 26 arrows (13, 2, D:2) 13 stones (7, 4, D:2) an uncursed ring of protection from cold (9, 7, D:2) a quokka corpse (skeletalised by now) (2, 13, D:2) a +0 scale mail (8, 16, D:2) a +0 chain mail (22, 16, D:2) a +0 leather armour (4, 17, D:2) a +0 ring mail (19, 17, D:2) a +0 robe the human corpse of Jessica (skeletalised by now) (-2, 20, D:2) a bat corpse (8, 20, D:2) a bat corpse (11, 22, D:2) 19 arrows (1, 23, D:2) a scroll of identify (4, 24, D:2) 16 gold pieces (-10, 25, D:2) a scroll of remove curse (-3, 25, D:2) a +0 club (-15, 30, D:2) a scroll of teleportation