MirrMurr Level 1 of the Dungeon (-29, 14, D:1) a meat ration (-11, 17, D:1) a +0 spear (10, 17, D:1) 16 arrows Level 2 of the Dungeon (-23, 12, D:2) a +0 club (0, 13, D:2) a +0 club (-18, 17, D:2) 7 sling bullets of flame (-8, 26, D:2) 25 bolts (-25, 33, D:2) a +0 whip (-25, 34, D:2) a +0 club (-6, 34, D:2) a +0 short sword (-3, 34, D:2) a +0 robe (-31, 36, D:2) a +0 hunting sling (-2, 37, D:2) a +0 pair of gloves (-52, 40, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 0, D:3) a +0 dagger (22, 4, D:3) a meat ration (6, 10, D:3) a +0 dagger (-5, 11, D:3) a +0 robe a +0 dagger (-3, 11, D:3) a +1 trident of piercing a +0 club a +0 leather armour (-5, 12, D:3) a +0 dagger (-2, 15, D:3) a +0 dagger (-2, 16, D:3) a +0 robe a +0 dagger (-13, 21, D:3) a +0 club a +0 spear (-13, 22, D:3) a book of Maledictions a +0 club 2 throwing nets (21, 27, D:3) a meat ration (1, 32, D:3) a +0 rapier (12, 40, D:3) 20 bolts (28, 41, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 11 poisoned bolts (36, 8, D:4) a +0 robe (-7, 10, D:4) a +0 robe (5, 12, D:4) 8 bolts (6, 23, D:4) 14 arrows (51, 36, D:4) a +2 short sword of freezing (10, 40, D:4) the cursed +1 trident of Zaczaeq {pierce, rF+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from fire. It has a curse placed upon it. (20, 55, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (-15, 7, D:5) a giant gecko corpse (skeletalised by now) (4, 7, D:5) 14 arrows a +1 shortbow of flaming (-7, 19, D:5) a meat ration Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces (3, 17, D:6) 22 arrows (-3, 37, D:6) an adder corpse (0, 40, D:6) a cursed -1 robe