MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (-2, 8, D:1) a +0 club (-5, 11, D:1) a +0 club (-11, 22, D:1) a +0 hand axe (-49, 27, D:1) a +0 club (-29, 29, D:1) a +0 club (5, 49, D:1) 29 arrows Level 2 of the Dungeon (0, 0, D:2) 25 arrows (-3, 6, D:2) a +0 robe a wand of confusion (30) the human corpse of Jessica (skeletalised by now) (0, 8, D:2) a +1 helmet (-25, 13, D:2) a +0 dagger (-24, 14, D:2) a +0 club a hobgoblin corpse (-18, 14, D:2) a +0 dagger (-24, 15, D:2) a cursed -3 club (still there?) 14 gold pieces (still there?) (-17, 16, D:2) a +0 robe (-23, 22, D:2) a +0 club (-20, 23, D:2) 7 gold pieces (-23, 27, D:2) an adder corpse (-9, 27, D:2) a +0 spear (-23, 28, D:2) a bat corpse