MirrMurr Level 1 of the Dungeon (-34, 9, D:1) 12 sling bullets (-9, 16, D:1) a +0 short sword (-7, 18, D:1) a +0 leather armour (22, 21, D:1) a +0 dagger (-12, 25, D:1) a +0 club a +0 club (-5, 27, D:1) a +0 dagger (6, 31, D:1) a bat corpse (skeletalised by now) (-5, 33, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a potion of haste (-15, 3, D:2) a +0 club (-14, 3, D:2) a bat skeleton (10, 5, D:2) 10 gold pieces (-15, 10, D:2) a +0 club a hobgoblin skeleton (16, 12, D:2) a scroll of magic mapping (9, 21, D:2) 2 potions of lignification