MirrMurr Level 1 of the Dungeon (7, 10, D:1) a +0 club (9, 10, D:1) 12 arrows of dispersal (47, 10, D:1) 27 sling bullets (39, 16, D:1) a +0 dagger (1, 26, D:1) a +0 dagger (20, 28, D:1) a +0 short sword (11, 34, D:1) a +0 club (-7, 43, D:1) a +0 pair of boots (13, 51, D:1) a +0 pair of gloves Level 2 of the Dungeon (6, 1, D:2) a +0 club a +0 ring mail (15, 1, D:2) 15 arrows (4, 7, D:2) a jackal skeleton (43, 9, D:2) a +0 robe (55, 9, D:2) a +0 club (17, 10, D:2) a +0 ring mail (23, 10, D:2) a +0 club (46, 10, D:2) a +0 club (23, 11, D:2) a +0 dagger (33, 12, D:2) a beef jerky (21, 14, D:2) a meat ration (48, 16, D:2) a +0 dagger (38, 17, D:2) a +0 ring mail (42, 19, D:2) a cursed +0 dagger (44, 20, D:2) 21 bolts (52, 22, D:2) a +0 robe (18, 23, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (27, 28, D:2) 9 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 5, D:3) a scroll of immolation (-29, 7, D:3) 8 arrows (-21, 9, D:3) a bat skeleton (10, 12, D:3) a rat corpse (0, 13, D:3) a +0 flail an orc corpse (skeletalised by now) (4, 13, D:3) a +0 leather armour a +0 mace an orc corpse (0, 15, D:3) a giant newt corpse (skeletalised by now) (-18, 20, D:3) 6 large rocks