MirrMurr Level 1 of the Dungeon (0, 0, D:1) 18 arrows (-1, 5, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (-3, 12, D:1) a hobgoblin skeleton (18, 12, D:1) a +0 club (-8, 13, D:1) 9 bolts (16, 17, D:1) a jackal corpse (20, 17, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, 18, D:1) a +0 spear a +0 ring mail a +0 dagger a goblin corpse a goblin skeleton (-4, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (-10, 22, D:1) 6 javelins (-2, 22, D:1) a +0 whip (-1, 26, D:1) a beef jerky (33, 27, D:1) a rat corpse (skeletalised by now) (9, 28, D:1) a +0 ring mail (-6, 43, D:1) a +0 club (19, 46, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 6 exploding tomahawks (-6, 1, D:2) a cursed -1 club (unseen) (1, 3, D:2) a potion of invisibility (10, 11, D:2) a +0 flail