MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 7, D:1) a +0 hunting sling (-34, 13, D:1) a +0 whip (-35, 31, D:1) a +0 spear (-34, 37, D:1) a +0 robe (-38, 38, D:1) a +0 dagger (4, 38, D:1) a +0 short sword (4, 40, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (3, 2, D:2) a +0 club (25, 3, D:2) a +0 club (3, 5, D:2) a quokka corpse (skeletalised by now) (7, 8, D:2) a +0 dagger (13, 16, D:2) a +0 flail of crushing (52, 17, D:2) a +0 hand axe (17, 23, D:2) a +0 chain mail (16, 27, D:2) a +0 dagger (34, 28, D:2) a +0 robe a +0 scythe (51, 37, D:2) a +0 hand axe (59, 45, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (unseen) (54, 38, D:3) 15 bolts (38, 43, D:3) 9 arrows of flame (54, 44, D:3) a cursed -2 flail a +0 hand axe an orc corpse an orc corpse