MirrMurr Level 1 of the Dungeon (-5, 1, D:1) 18 arrows (0, 7, D:1) a +0 club (-6, 10, D:1) a +0 whip (35, 10, D:1) a +0 club (39, 19, D:1) a +0 hunting sling (27, 20, D:1) a +0 dagger (40, 20, D:1) a +0 spear (2, 25, D:1) a +0 dagger (2, 26, D:1) 19 bolts (-15, 29, D:1) a +0 dagger (34, 31, D:1) a +0 club (-8, 33, D:1) a +0 dagger (35, 35, D:1) a +0 plate armour (22, 38, D:1) a potion of degeneration (38, 42, D:1) a cursed -2 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (18, 9, D:2) a +0 pair of boots (-31, 11, D:2) a +0 helmet (12, 12, D:2) a +0 whip (16, 14, D:2) a +0 club a +0 hunting sling (-20, 24, D:2) a beef jerky (-34, 28, D:2) a +0 helmet (12, 31, D:2) a +0 pair of gloves (11, 49, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 3 steel javelins a +0 scale mail (35, 1, D:3) a +0 robe (21, 2, D:3) 34 arrows (21, 3, D:3) a +0 spear (4, 4, D:3) a +0 robe (12, 10, D:3) a cursed -2 club (-12, 15, D:3) a +0 dagger (27, 19, D:3) a +0 leather armour (23, 20, D:3) a +0 chain mail (28, 20, D:3) a +0 dagger a +0 club a +0 ring mail (0, 25, D:3) a +0 hunting sling (23, 33, D:3) a cursed +0 ring mail Level 4 of the Dungeon [Shop] Taqipp's Magic Scroll Shop a scroll of noise (11 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of noise (11 gold) a scroll of noise (11 gold) a scroll of remove curse (33 gold) a scroll of recharging (104 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) (0, 0, D:4) a +0 flail a +0 leather armour (-13, 4, D:4) a +0 spear (-55, 7, D:4) a cursed -2 hand axe (-13, 12, D:4) 17 bolts (-32, 16, D:4) a +0 short sword (-57, 21, D:4) a wand of magic darts (25) (-20, 22, D:4) a +0 dagger (-21, 23, D:4) 29 sling bullets (-47, 24, D:4) a +0 spear (-47, 25, D:4) 30 arrows (-46, 25, D:4) 24 arrows (-46, 34, D:4) a +0 glaive (1, 43, D:4) a +0 leather armour (-62, 53, D:4) a +0 flail a +4 ring mail Level 5 of the Dungeon (0, 0, D:5) 20 bolts (-3, 19, D:5) a +0 gold dragon armour (12, 19, D:5) a +0 robe a +0 scythe (18, 20, D:5) a cursed +0 scale mail a +2 flail of protection (43, 20, D:5) a +0 scale mail (19, 24, D:5) a +0 robe (22, 27, D:5) a meat ration (2, 34, D:5) a +0 dagger (1, 35, D:5) 24 sling bullets (3, 38, D:5) a +0 leather armour (37, 39, D:5) a +0 dagger a +0 leather armour a +3 short sword a +0 ring mail (40, 41, D:5) a cursed +0 whip (38, 42, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Cicociow's Antique Armour Shop a +0 ring mail (128 gold) the +1 pair of gloves "Idoc Rav" {rPois MR+ rCorr} (304 gold) It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the +7 plate armour of Selyamiut {Regen+} (896 gold) It increases your rate of regeneration. a +0 leather armour (64 gold) the +1 chain mail of Bedevilment {rC+ Str+2} (304 gold) It affects your strength (+2). It protects you from cold. a +0 leather armour (64 gold) the +1 chain mail of Nygob {Int-3 Slay+6} (304 gold) It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). a cursed +0 chain mail (144 gold) a +1 ring mail of magic resistance (128 gold) a +2 helmet of intelligence (144 gold) (0, 0, D:6) a +1 short sword a cursed +0 robe (-28, 1, D:6) a +0 pair of gloves (-30, 2, D:6) a +0 scale mail (12, 3, D:6) a +0 dagger a +0 robe (14, 5, D:6) a cursed +1 short sword a +0 robe a cursed +0 scimitar a +0 robe (-25, 8, D:6) a beef jerky (-28, 23, D:6) a meat ration (-40, 25, D:6) a +0 club (-6, 30, D:6) a +0 halberd (-5, 30, D:6) a +0 spear (-6, 32, D:6) a +0 spear (-8, 34, D:6) a +0 spear (-13, 36, D:6) a +0 robe (-3, 36, D:6) a cursed -1 chain mail (-14, 39, D:6) a +0 robe (21, 47, D:6) a +0 giant club a +0 giant club Level 7 of the Dungeon [Shop] Ymutax's Weapon Shop a +0 club (13 gold) a +0 hand axe (39 gold) a +0 scimitar (52 gold) the +3 hunting sling of the Onslaught {velocity, +Inv rN+ Int+3 Stlth+} (578 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. 14 stones (18 gold) a +4 war axe of chopping (353 gold) 16 stones (20 gold) 22 stones (28 gold) a +3 morningstar of draining (314 gold) a +2 hunting sling of flaming (191 gold) a +0 rapier (52 gold) a +5 longbow of velocity (438 gold) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} (971 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. a +0 hand axe (39 gold) (0, 0, D:7) a +1 flail of protection (43, 5, D:7) a +0 ring mail (14, 6, D:7) a +0 trident (2, 8, D:7) 18 silver bolts (11, 8, D:7) a beef jerky (13, 11, D:7) a +0 robe a +0 dagger (14, 11, D:7) a +0 robe a +0 dagger (-22, 12, D:7) a +0 hunting sling (26, 13, D:7) a +0 flail (28, 14, D:7) a +0 flail (28, 15, D:7) a +0 mace a +0 ring mail (42, 21, D:7) a +0 giant club (-6, 27, D:7) a cursed -2 hand axe a +0 chain mail (32, 28, D:7) 13 arrows (-10, 29, D:7) a +0 ring mail (-9, 31, D:7) a +0 flail (9, 42, D:7) a +0 scale mail a +0 flail (10, 42, D:7) a cursed -1 club (7, 43, D:7) a +0 dagger a +0 robe (23, 43, D:7) a +1 dagger a +0 robe (24, 43, D:7) a +0 whip a +0 club (-9, 44, D:7) a +0 ring mail (8, 44, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a meat ration (-8, 2, D:8) 8 bolts of frost (16, 5, D:8) 14 poisoned bolts (-7, 6, D:8) a +0 club (0, 7, D:8) a +0 long sword (5, 7, D:8) a +0 hand crossbow (-2, 10, D:8) a +0 dagger (-6, 11, D:8) a +0 ring mail (-3, 14, D:8) a +0 dagger (-21, 15, D:8) a +0 whip (-10, 18, D:8) an uncursed staff of power a +0 whip a +0 dagger a +0 club a +0 blowgun (-10, 19, D:8) a +0 scale mail (-9, 19, D:8) a +0 club a +0 blowgun (-23, 21, D:8) a cursed -3 whip (22, 28, D:8) a +0 shortbow 17 arrows (-6, 29, D:8) a +0 hand axe (11, 32, D:8) a beef jerky (-2, 34, D:8) 11 arrows (12, 34, D:8) 3 arrows (13, 35, D:8) 23 arrows a +0 shortbow (-1, 36, D:8) a wand of random effects (35) (7, 39, D:8) a +0 shortbow (8, 43, D:8) a +0 giant club a +0 giant club (-1, 44, D:8) a +0 leather armour (-10, 48, D:8) a +0 falchion of electrocution the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -2 broad axe (17, 9, Lair:1) a cursed ring of loudness (9, 10, Lair:1) a beef jerky (13, 19, Lair:1) a +0 plate armour (9, 20, Lair:1) a scroll of noise (23, 21, Lair:1) a beef jerky (5, 27, Lair:1) a scroll of random uselessness (55, 30, Lair:1) a beef jerky (47, 43, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (6, 1, Lair:2) the cursed +3 war axe of the Elven Halls {chop, *Contam rPois SInv Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (23, 6, Lair:2) a cursed +0 naga barding (26, 9, Lair:2) a +0 quarterstaff (21, 16, Lair:2) a +0 blowgun (8, 22, Lair:2) a +0 chain mail (22, 34, Lair:2) 12 arrows of flame (3, 38, Lair:2) a scroll of noise (1, 46, Lair:2) a meat ration Level 3 of the Lair of Beasts (14, 4, Lair:3) a +0 chain mail (-22, 6, Lair:3) a crocodile corpse (-34, 15, Lair:3) a +0 hunting sling (27, 15, Lair:3) a crocodile corpse (skeletalised by now) (-28, 45, Lair:3) a blink frog corpse (skeletalised by now) (17, 46, Lair:3) a +0 ring mail