MirrMurr Level 1 of the Dungeon (-32, 15, D:1) a +0 short sword (-19, 21, D:1) a +0 whip of draining (-24, 23, D:1) a +0 club (-19, 28, D:1) a +0 club (-24, 31, D:1) a +0 spear (-26, 33, D:1) a +0 spear (-16, 37, D:1) a +0 dagger (10, 39, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 28 bolts (-9, 7, D:2) a potion of mutation (-12, 13, D:2) a +0 ring mail (18, 13, D:2) a +0 club (-6, 14, D:2) a +0 ring mail (-13, 16, D:2) a +0 club (-23, 19, D:2) a +0 dagger (14, 32, D:2) a +0 short sword (10, 37, D:2) a +0 short sword (15, 45, D:2) a +0 dagger (4, 50, D:2) a +0 leather armour Level 3 of the Dungeon (-46, 2, D:3) 19 sling bullets (4, 12, D:3) a +0 pair of gloves (-4, 13, D:3) a +2 antimagic whip (-49, 15, D:3) 13 arrows (-44, 18, D:3) a +0 ring mail (-36, 20, D:3) a +0 blowgun a +0 short sword (-27, 20, D:3) a +0 hand axe (-41, 23, D:3) a potion of mutation (-23, 23, D:3) a cursed -1 club a +0 hunting sling (-41, 27, D:3) a +0 club (-22, 27, D:3) a +0 pair of boots (-25, 31, D:3) a +0 robe a +1 morningstar (-30, 33, D:3) a +0 club (-25, 33, D:3) a +0 robe a +2 great sword of freezing (-21, 34, D:3) a cursed +0 robe a cursed +0 scimitar (-40, 36, D:3) a +0 club a +0 hunting sling (-22, 37, D:3) a +0 robe a +0 long sword (-20, 37, D:3) a +0 robe a cursed +2 hand axe (-10, 49, D:3) a +0 club (-11, 50, D:3) a +0 great mace (-48, 51, D:3) a +0 long sword (-43, 51, D:3) a meat ration Level 4 of the Dungeon [Shop] Linoh's Distillery 2 potions of curing (66 gold) a potion of might (44 gold) a potion of cancellation (88 gold) a potion of agility (44 gold) a potion of brilliance (44 gold) a potion of beneficial mutation (385 gold) a potion of heal wounds (55 gold) (0, 0, D:4) 3 potions of lignification (52, 6, D:4) a +0 dagger a +0 robe (33, 13, D:4) an arrow (39, 14, D:4) a +0 robe a +0 dagger (-3, 17, D:4) a +0 rapier (30, 17, D:4) an arrow (27, 18, D:4) an arrow (14, 20, D:4) 2 potions of degeneration 2 potions of poison (28, 20, D:4) 15 arrows a cursed -3 shortbow (-9, 22, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (-9, 23, D:4) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (27, 32, D:4) a +0 war axe (28, 33, D:4) a +0 hand axe (-15, 37, D:4) a +0 short sword (34, 44, D:4) a +3 leather armour a +0 hand axe (21, 53, D:4) a potion of poison (-3, 54, D:4) 14 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 mace (34, 0, D:5) a +0 rapier (26, 1, D:5) a +0 leather armour (-2, 5, D:5) a +0 shield (10, 16, D:5) a +0 dagger (37, 16, D:5) a cursed -1 mace (8, 17, D:5) a +0 dagger (-3, 19, D:5) a +0 hand axe (7, 19, D:5) a +0 dagger a +0 robe (5, 20, D:5) a meat ration (-16, 26, D:5) 6 javelins (31, 26, D:5) a +0 leather armour (32, 26, D:5) a +0 club (31, 27, D:5) a +0 dagger a +0 robe a +0 leather armour (35, 27, D:5) a beef jerky (-8, 29, D:5) a +0 leather armour (-2, 31, D:5) 18 sling bullets (16, 32, D:5) a +0 quarterstaff (-5, 36, D:5) a scroll of random uselessness (16, 41, D:5) a +0 dagger (31, 41, D:5) a +0 short sword (22, 42, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a potion of berserk rage (-7, 1, D:6) a meat ration (18, 1, D:6) a wand of flame (22) (0, 2, D:6) a +0 robe a +0 whip of flaming (-15, 5, D:6) a +0 giant club (1, 8, D:6) a scroll of random uselessness (-17, 9, D:6) a +0 leather armour (-4, 12, D:6) the cursed +1 trident "Jieleoc" {drain, *Confuse +Fly rF+++ Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It renders you almost immune to fire. It lets you fly. It may confuse you when you take damage. It has a curse placed upon it. (0, 13, D:6) a +0 leather armour (12, 13, D:6) a +0 ring mail (-4, 14, D:6) a +0 robe (-22, 15, D:6) a cursed -2 morningstar (-13, 15, D:6) a +0 ring mail (-7, 15, D:6) a +0 dagger a +0 robe (-6, 15, D:6) a +0 mace (-3, 15, D:6) a +0 ring mail (-20, 20, D:6) a meat ration (14, 27, D:6) 18 sling bullets of flame (9, 30, D:6) 2 potions of degeneration (14, 31, D:6) a beef jerky (9, 34, D:6) a +0 ring mail a +0 dire flail (-17, 38, D:6) 14 bolts (2, 41, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (-8, 7, D:7) a +0 giant club an ogre skeleton (-9, 8, D:7) 15 sling bullets a +0 leather armour a +0 quarterstaff a +2 hunting sling of flaming a giant frog skeleton the human skeleton of Joseph (-3, 8, D:7) a sling bullet (-3, 9, D:7) an arrow (-16, 10, D:7) a +0 chain mail (-12, 10, D:7) 11 arrows a +0 shortbow (-2, 10, D:7) 10 arrows a +1 shortbow of evasion a centaur corpse (-15, 11, D:7) a sling bullet an arrow (-11, 11, D:7) a sling bullet (-7, 11, D:7) a sling bullet (-9, 13, D:7) a sling bullet (-15, 14, D:7) an arrow (2, 17, D:7) a sling bullet (-11, 18, D:7) a +0 trident (5, 21, D:7) 19 gold pieces the Ecumenical Temple (11, 12, Temple) a potion of ambrosia