MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (-46, 2, D:1) a +0 dagger (-13, 6, D:1) a +0 short sword (-29, 8, D:1) a +0 club (-14, 8, D:1) a +0 whip (-54, 17, D:1) a +0 dagger (-44, 28, D:1) a +0 dagger a cursed +0 club (-43, 30, D:1) a +0 club (-7, 30, D:1) a +0 club (-30, 39, D:1) a +0 whip (-26, 40, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a meat ration (4, 0, D:2) a +0 flail (9, 3, D:2) 13 sling bullets (52, 13, D:2) a +0 club (27, 18, D:2) a +0 dagger (0, 20, D:2) 21 bolts (0, 29, D:2) a +0 hunting sling (2, 31, D:2) a +0 club (-6, 32, D:2) a +0 chain mail (0, 34, D:2) a +0 dagger (-4, 35, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (22, 5, D:3) a +0 ring mail (-14, 6, D:3) a +0 robe a +0 club (-7, 6, D:3) a +0 pair of boots (23, 6, D:3) a +0 war axe (22, 11, D:3) a +0 dagger (45, 14, D:3) 16 arrows (44, 15, D:3) a meat ration (11, 16, D:3) a +0 robe (21, 18, D:3) a +0 short sword (34, 24, D:3) a +0 dagger (-11, 26, D:3) 2 scrolls of random uselessness (22, 27, D:3) a meat ration (30, 30, D:3) a +0 hunting sling (30, 31, D:3) a +0 hand axe a +0 ring mail (3, 35, D:3) a +0 leather armour (26, 36, D:3) a +0 trident (21, 40, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (-13, 12, D:4) a +0 leather armour a +0 rapier (5, 15, D:4) a +0 war axe (-23, 16, D:4) a +0 glaive (-21, 16, D:4) a +0 robe a +0 dagger (-20, 16, D:4) a +0 hand axe (15, 21, D:4) a +0 dagger a +0 robe (-11, 24, D:4) a +0 club (-7, 25, D:4) a +0 club (-13, 26, D:4) a +0 flail (-8, 27, D:4) a +0 hand axe (-39, 33, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 club (31, 1, D:5) a +0 giant club (18, 4, D:5) a +0 ring mail (28, 7, D:5) a +0 spear (25, 9, D:5) a cursed +0 giant club (13, 10, D:5) 22 arrows (43, 10, D:5) an uncursed amulet of resist corrosion (28, 11, D:5) 27 arrows a +3 shortbow (22, 14, D:5) 22 sling bullets (-9, 16, D:5) 17 arrows (39, 19, D:5) a +0 mace (-13, 21, D:5) a +0 robe (33, 22, D:5) a +0 giant club (38, 23, D:5) a +0 spear (6, 29, D:5) a +0 leather armour (23, 35, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a cursed +0 scale mail (-34, 4, D:6) a +0 short sword (-10, 5, D:6) a +0 robe (4, 5, D:6) a +0 scale mail (7, 5, D:6) a +0 leather armour (-22, 8, D:6) the +8 hand axe "Hiamp" {vamp, *Rage Dex+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). It may make you go berserk in combat. (12, 8, D:6) a +0 mace (-17, 13, D:6) a +0 giant club (-7, 15, D:6) a +0 dagger (15, 24, D:6) a scroll of immolation (-18, 28, D:6) a +0 mace (9, 29, D:6) a beef jerky (-25, 31, D:6) a meat ration (-6, 32, D:6) 24 arrows (18, 43, D:6) a +0 mace of protection Level 7 of the Dungeon (0, 0, D:7) 13 arrows (19, 2, D:7) 7 bolts (1, 8, D:7) a +0 shortbow 24 arrows (7, 19, D:7) a +0 trident (41, 20, D:7) a +0 flail (51, 26, D:7) a +0 dagger (49, 27, D:7) a +0 dagger (50, 28, D:7) a +0 short sword (9, 31, D:7) a +0 long sword (1, 36, D:7) a +0 whip (23, 39, D:7) a +0 club (38, 39, D:7) a +0 ring mail (43, 41, D:7) a +0 ring mail (48, 42, D:7) a +0 dagger (12, 44, D:7) a +0 flail (unseen) (13, 44, D:7) a +0 flail (13, 45, D:7) a cursed +0 ring mail (still there?) a +0 whip (still there?) (44, 45, D:7) a cursed -3 whip Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +1 leather armour of fire resistance (1, 25, D:8) a +0 spear (25, 34, D:8) a +0 leather armour (14, 40, D:8) a beef jerky (39, 40, D:8) 3 beef jerkies (40, 40, D:8) 3 beef jerkies (39, 41, D:8) a +0 giant club (40, 42, D:8) 2 throwing nets the Ecumenical Temple (-10, 6, Temple) a cursed ring of teleportation a cursed ring of loudness an uncursed ring of flight an uncursed amulet of guardian spirit an uncursed ring of sustain attributes Level 1 of the Lair of Beasts (17, 3, Lair:1) a +2 helmet (11, 5, Lair:1) 3 javelins (16, 8, Lair:1) a +0 leather armour (40, 12, Lair:1) a +0 robe a +4 scimitar of flaming (31, 16, Lair:1) a meat ration (48, 24, Lair:1) a +0 leather armour (21, 25, Lair:1) a +0 battleaxe (51, 40, Lair:1) a meat ration (52, 45, Lair:1) a +0 chain mail (0, 56, Lair:1) 22 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 arrows (-5, 1, Lair:2) a beef jerky (15, 11, Lair:2) a +0 club (26, 14, Lair:2) 8 exploding sling bullets (29, 16, Lair:2) a +0 leather armour (46, 19, Lair:2) a +0 war axe (55, 50, Lair:2) an uncursed amulet of guardian spirit (39, 51, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak corpse (2, 2, Lair:3) a yak corpse (11, 7, Lair:3) a fire drake corpse (-4, 8, Lair:3) a +2 helmet (2, 8, Lair:3) the cursed +1 hand axe of Governance {chop, +Rage MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (-4, 14, Lair:3) a meat ration (11, 19, Lair:3) a hydra corpse (6, 22, Lair:3) 8 javelins (8, 23, Lair:3) a +0 trident