MirrMurr Level 1 of the Dungeon (0, 0, D:1) 11 bolts (36, 3, D:1) a +0 club (24, 12, D:1) a +0 club (36, 12, D:1) a +0 robe (-2, 18, D:1) a +0 club (7, 18, D:1) a +0 hunting sling (-12, 30, D:1) a +0 club (45, 32, D:1) a +0 spear (2, 33, D:1) a +0 whip (30, 35, D:1) a +0 hand axe (-4, 37, D:1) 16 bolts (10, 41, D:1) a +0 dagger (9, 46, D:1) a +0 whip (18, 48, D:1) 16 arrows (48, 51, D:1) a cursed -3 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (4, 5, D:2) a potion of degeneration (31, 9, D:2) a cursed -2 club (11, 10, D:2) a +0 club (12, 12, D:2) a +0 dagger (50, 18, D:2) a +0 hunting sling (32, 21, D:2) a +0 quarterstaff of protection (-7, 22, D:2) a +0 plate armour (21, 22, D:2) a +0 club (39, 25, D:2) a meat ration (-6, 28, D:2) 22 sling bullets (33, 29, D:2) a +0 large shield (25, 30, D:2) a +0 dagger (24, 32, D:2) a cursed +0 ring mail (19, 35, D:2) a +0 dagger (26, 37, D:2) a scroll of noise (41, 39, D:2) a +0 leather armour (33, 43, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +2 pair of gloves (-32, 6, D:3) a cursed -3 club a +0 leather armour (-10, 6, D:3) a +0 club (-24, 8, D:3) a beef jerky (-6, 10, D:3) a +0 club (12, 23, D:3) a +0 club (9, 25, D:3) a +0 club (-8, 26, D:3) a +0 club (-5, 26, D:3) a +0 morningstar (1, 27, D:3) a +0 ring mail a +0 war axe (1, 31, D:3) a cursed +0 club a +0 blowgun (-4, 32, D:3) a +0 scale mail (0, 34, D:3) a +0 dagger (-7, 40, D:3) a +0 club (-27, 41, D:3) a +0 robe (-32, 43, D:3) a +2 halberd of flaming (-27, 43, D:3) a +0 club Level 4 of the Dungeon [Shop] Dydiofetz's Antique Armour Shop a +0 buckler (108 gold) the cursed +0 pair of gloves of Joysepna {*Confuse rElec rC+ MR+} (228 gold) It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It may confuse you when you take damage. It has a curse placed upon it. a +3 ring mail of cold resistance (96 gold) a +0 ring mail (96 gold) a +2 pair of boots of flying (108 gold) a +0 chain mail (108 gold) a +0 ring mail (96 gold) the +5 leather armour of the World {Int+2 Dex+2} (168 gold) It affects your intelligence (+2). It affects your dexterity (+2). a +0 leather armour (48 gold) a +0 leather armour (48 gold) the +3 pair of gauntlets of War {Slay+5} (1140 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +0 pair of gloves (108 gold) (0, 0, D:4) 10 exploding sling bullets (33, 10, D:4) 2 potions of poison (-4, 13, D:4) a cursed +0 robe (14, 14, D:4) 2 potions of curing (26, 14, D:4) 19 sling bullets (30, 16, D:4) a +0 helmet (38, 17, D:4) the +2 ring mail of True Grit {+Fly rElec rN++ Dex-2} It affects your dexterity (-2). It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. (16, 20, D:4) a +0 short sword (33, 20, D:4) 17 arrows (25, 24, D:4) a scroll of noise (-7, 28, D:4) 24 sling bullets (15, 31, D:4) a +0 dagger (21, 33, D:4) a +0 robe (39, 34, D:4) an uncursed staff of earth (43, 37, D:4) 3 scrolls of noise (16, 45, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) a beef jerky (5, 5, D:5) a beef jerky (-34, 10, D:5) a +0 leather armour a cursed -2 hand axe (2, 10, D:5) a meat ration (16, 14, D:5) a +0 giant club (-28, 17, D:5) a +0 dagger a +0 robe (7, 17, D:5) 8 sling bullets (-19, 20, D:5) 14 arrows (-11, 20, D:5) a potion of degeneration (-5, 25, D:5) 16 bolts (-32, 30, D:5) a +1 centaur barding (-22, 40, D:5) a +0 leather armour a +2 mace of draining a +0 robe a +0 dagger (-22, 44, D:5) a +0 flail (-23, 45, D:5) a +0 flail Level 6 of the Dungeon [Shop] Tallet Zuruq's Distillery a potion of haste (140 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of agility (56 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) 2 potions of haste (280 gold) a potion of curing (42 gold) a potion of mutation (35 gold) 2 potions of resistance (280 gold) a potion of agility (56 gold) a potion of haste (140 gold) a potion of beneficial mutation (490 gold) (0, 0, D:6) a +0 plate armour of cold resistance (23, 2, D:6) a +0 hunting sling (-14, 12, D:6) a +0 club (-13, 13, D:6) a beef jerky (-2, 13, D:6) a +0 chain mail (28, 13, D:6) a cursed -2 giant club (33, 13, D:6) a +0 hunting sling (8, 14, D:6) a scroll of immolation (-18, 18, D:6) a +0 plate armour a +0 mace (9, 18, D:6) a cursed +0 robe (19, 21, D:6) a +0 short sword a +0 scale mail (22, 21, D:6) a +0 club a +0 leather armour (21, 22, D:6) a +0 mace a +0 plate armour (21, 24, D:6) a +0 leather armour (21, 28, D:6) a +0 dagger a cursed +0 hunting sling (22, 29, D:6) a +0 leather armour (26, 29, D:6) a potion of poison (-20, 32, D:6) a +0 club a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation (-26, 5, D:7) a +0 leather armour (-25, 5, D:7) a +0 club (-25, 6, D:7) a +0 morningstar (-62, 7, D:7) a +0 flail (-61, 7, D:7) a meat ration (-61, 9, D:7) 12 sling bullets (0, 13, D:7) a +0 giant club (-48, 19, D:7) a +0 long sword (-24, 21, D:7) a +0 whip a +0 robe (-34, 23, D:7) a +0 hand axe a cursed -2 leather armour (-28, 23, D:7) 12 arrows a +0 shortbow (-13, 28, D:7) a +0 hand axe (-27, 29, D:7) a +0 leather armour (-16, 29, D:7) a +0 dagger a +0 robe (-22, 30, D:7) a +0 dagger (-31, 32, D:7) a +2 chain mail of cold resistance (-18, 33, D:7) a +0 club (5, 38, D:7) 22 arrows (-5, 44, D:7) a +0 leather armour (-55, 47, D:7) 2 potions of lignification Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (17, 5, D:8) a +0 club (38, 14, D:8) a +0 dagger a +0 robe (46, 19, D:8) a beef jerky (41, 21, D:8) a +0 scale mail a +0 dagger a +0 dagger (37, 22, D:8) a +0 flail (28, 24, D:8) a +0 spear (29, 26, D:8) a +0 ring mail a +0 vampiric spear (29, 28, D:8) a +0 halberd (30, 28, D:8) a +0 whip (31, 28, D:8) a +0 ring mail a +0 club (49, 33, D:8) a +0 dagger a +0 robe (52, 33, D:8) a +0 hand axe a +0 short sword a +0 club a +0 short sword (30, 44, D:8) a +0 whip (33, 44, D:8) a +0 scale mail (18, 46, D:8) a +0 giant club Level 9 of the Dungeon (-21, 12, D:9) 18 arrows (-29, 16, D:9) a +0 long sword (-6, 22, D:9) a meat ration (-20, 25, D:9) a +0 robe a +0 dagger (-50, 26, D:9) 21 sling bullets (-25, 27, D:9) a +0 long sword (-4, 28, D:9) a +0 robe a +0 dagger (-40, 29, D:9) a +0 leather armour a +0 flail of holy wrath (-4, 29, D:9) a +0 morningstar (-41, 30, D:9) a +0 trident (-3, 31, D:9) a +0 plate armour a +0 short sword (-41, 32, D:9) a +0 hand axe (-3, 32, D:9) a +0 leather armour (-15, 35, D:9) a +0 whip (-11, 35, D:9) a +0 dagger (-10, 35, D:9) a +0 club (-9, 35, D:9) a +0 short sword (-8, 35, D:9) a +0 dagger a +0 blowgun (5, 42, D:9) a +0 war axe (1, 55, D:9) a +0 scale mail (-16, 59, D:9) a +0 falchion the Ecumenical Temple (0, 32, Temple) a +0 blowgun an uncursed ring of see invisible Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (29, 14, Lair:1) a +0 leather armour (-8, 17, Lair:1) a meat ration (-16, 20, Lair:1) a scroll of noise (-11, 21, Lair:1) a +0 scale mail (19, 22, Lair:1) a +0 robe (1, 24, Lair:1) 10 sling bullets (5, 25, Lair:1) a +0 spear (33, 34, Lair:1) 18 bolts (7, 38, Lair:1) 21 arrows (32, 44, Lair:1) a meat ration (30, 45, Lair:1) a +0 cloak (9, 46, Lair:1) a +0 plate armour (-30, 58, Lair:1) 3 poisoned arrows (17, 58, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 morningstar (-3, 3, Lair:2) a scroll of noise (2, 8, Lair:2) a wand of confusion (20) (21, 16, Lair:2) a cursed +0 chain mail (-23, 20, Lair:2) a wolf corpse (-18, 20, Lair:2) a +0 ring mail (14, 21, Lair:2) a river rat corpse (skeletalised by now) (15, 21, Lair:2) a river rat corpse (skeletalised by now) (16, 21, Lair:2) a river rat corpse (skeletalised by now) (14, 22, Lair:2) a river rat corpse (skeletalised by now) (2, 23, Lair:2) 4 javelins (18, 23, Lair:2) 16 arrows (-14, 24, Lair:2) a scroll of random uselessness (-13, 26, Lair:2) 8 tomahawks (-12, 30, Lair:2) 12 gold pieces (-14, 31, Lair:2) a scroll of remove curse (-13, 31, Lair:2) a +8 hand crossbow of evasion (8, 34, Lair:2) a wand of confusion (26) (19, 35, Lair:2) a potion of mutation (9, 38, Lair:2) a wand of random effects (25) (0, 42, Lair:2) a river rat corpse (skeletalised by now) (0, 43, Lair:2) a river rat corpse (skeletalised by now) (15, 43, Lair:2) a Grand Grimoire