MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (58, 2, D:1) a +0 robe (50, 9, D:1) a +0 pair of gloves (17, 23, D:1) 22 arrows (54, 26, D:1) a meat ration (31, 31, D:1) a +0 dagger (8, 34, D:1) a meat ration (62, 35, D:1) a +0 dagger Level 2 of the Dungeon (-17, 5, D:2) a +0 robe a +0 scythe (-5, 9, D:2) a +0 club (-24, 11, D:2) a +0 leather armour (11, 14, D:2) a meat ration (-23, 18, D:2) a +0 robe (-25, 25, D:2) a +0 long sword (-18, 26, D:2) a +0 leather armour (-1, 31, D:2) a +0 club (2, 31, D:2) a +0 leather armour a +0 dagger (12, 33, D:2) a +0 dagger (-10, 39, D:2) a +0 club (-15, 43, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 20 arrows of flame (25, 5, D:3) a +1 leather armour of cold resistance (4, 6, D:3) a rat corpse (24, 14, D:3) an adder corpse (20, 18, D:3) a bat corpse (36, 30, D:3) a +0 hand axe (-14, 31, D:3) a rat corpse (skeletalised by now) (-5, 37, D:3) a +0 dagger (32, 37, D:3) a rat corpse (skeletalised by now) (24, 38, D:3) a +0 club a goblin corpse (skeletalised by now) (-12, 39, D:3) a beef jerky (10, 42, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (21, 46, D:3) a cursed -1 club