MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-22, 3, D:1) a +0 club (-13, 3, D:1) a +0 ring mail (-23, 4, D:1) a +0 club (0, 5, D:1) a +0 hand axe (-15, 6, D:1) a +0 mace (2, 14, D:1) 8 javelins (2, 16, D:1) a +0 spear (-20, 18, D:1) a +0 dagger (-16, 18, D:1) a +0 mace (-20, 19, D:1) a +0 leather armour 24 bolts (-34, 28, D:1) a +0 shield (-28, 40, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 4, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-15, 24, D:2) a +0 club 7 javelins (16, 27, D:2) a +0 ring mail (8, 29, D:2) 23 sling bullets (21, 31, D:2) a +0 dagger (5, 33, D:2) a +0 leather armour (-8, 38, D:2) a +0 club (-4, 39, D:2) a +0 club (-20, 42, D:2) a meat ration (-1, 44, D:2) a +0 ring mail (-3, 58, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 4, D:3) a tomahawk (14, 5, D:3) a tomahawk (15, 5, D:3) a tomahawk (17, 5, D:3) a +0 blowgun (unseen) (36, 7, D:3) a +0 short sword (40, 7, D:3) a jackal skeleton (16, 8, D:3) a +0 club (unseen) (29, 8, D:3) a cursed -3 club (unseen) (16, 10, D:3) 27 bolts