MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (-6, 3, D:1) a +0 club (0, 3, D:1) a +0 club (29, 11, D:1) a +0 robe (20, 12, D:1) a +0 club (20, 14, D:1) a +0 leather armour (-10, 16, D:1) a +0 dagger (39, 19, D:1) a meat ration (24, 24, D:1) a +0 scale mail (2, 29, D:1) 11 arrows of frost (6, 32, D:1) a +0 ring mail (46, 33, D:1) a +0 club (3, 35, D:1) a +3 scale mail of magic resistance (19, 35, D:1) 27 sling bullets (21, 42, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (42, 0, D:2) a +0 club (13, 6, D:2) a +0 club (30, 10, D:2) a +0 ring mail (35, 12, D:2) a +0 short sword (6, 13, D:2) a +0 club (6, 16, D:2) a +3 ring mail a +0 whip (53, 29, D:2) 17 sling bullets (6, 31, D:2) a +0 club (6, 32, D:2) a +0 chain mail (29, 33, D:2) 18 arrows (46, 35, D:2) a +0 short sword (49, 36, D:2) a +0 dagger a +0 robe (-2, 37, D:2) a +0 leather armour (46, 38, D:2) a +0 mace (-2, 40, D:2) a +0 leather armour (40, 47, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (-6, 14, D:3) a +0 leather armour (-5, 15, D:3) a +2 pair of gloves (-48, 23, D:3) a +0 club (-13, 43, D:3) a +0 dagger (-24, 45, D:3) a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (35, 4, D:4) a +0 quarterstaff (63, 9, D:4) 21 bolts (55, 18, D:4) a beef jerky (34, 22, D:4) a +0 hunting sling (17, 26, D:4) a +0 plate armour (2, 33, D:4) a +0 hand axe (2, 34, D:4) 20 sling bullets (51, 35, D:4) a +3 flail of crushing a cursed +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (-9, 1, D:5) an arrow (-7, 2, D:5) 17 arrows a +0 shortbow (-33, 3, D:5) a +0 club (13, 3, D:5) a +0 trident (18, 3, D:5) a +0 robe (-20, 4, D:5) the +4 leather armour "Kuasaav" {Dex+5} It affects your dexterity (+5). (-8, 4, D:5) an arrow (-8, 5, D:5) an arrow (-5, 9, D:5) a +0 shortbow 20 arrows (26, 18, D:5) 31 bolts (22, 21, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (-1, 4, D:6) 21 sling bullets (33, 18, D:6) a +0 halberd (57, 18, D:6) 2 potions of poison (1, 20, D:6) a +0 giant club (40, 26, D:6) a meat ration (-2, 29, D:6) 3 large rocks (18, 38, D:6) a +0 quarterstaff (40, 43, D:6) a meat ration Level 7 of the Dungeon (0, 0, D:7) a +1 whip of flaming a cursed +0 robe (23, 7, D:7) a +0 hunting sling (3, 8, D:7) a +0 spear (-1, 14, D:7) a +1 scale mail of cold resistance (-20, 15, D:7) a +0 leather armour 7 sling bullets a +0 quarterstaff a +0 hunting sling (23, 16, D:7) a +0 morningstar a +0 dagger a +0 robe (24, 16, D:7) a +0 flail a +0 leather armour (-4, 18, D:7) a scroll of noise (12, 18, D:7) the +1 chain mail "Hyero" {Dex+2} It affects your dexterity (+2). (14, 18, D:7) a +0 hand axe (18, 18, D:7) a +0 club (20, 21, D:7) a +0 club a +0 leather armour (15, 34, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Fyotot's Assorted Antiques a +0 flail (119 gold) an uncursed ring of protection from fire (170 gold) a +0 halberd (136 gold) a book of Cantrips (510 gold) a potion of invisibility (30 gold) a scroll of summoning (34 gold) a +0 buckler (153 gold) the +6 broad axe "Temod" {chop, Dex+2} (306 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a scroll of identify (68 gold) a +2 leather armour of poison resistance (68 gold) (0, 0, D:8) 9 sling bullets (2, 4, D:8) a +0 dagger (-12, 5, D:8) a +0 spear (2, 5, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (-3, 8, D:8) a +0 short sword a +0 leather armour (9, 9, D:8) a +0 dagger (11, 9, D:8) an uncursed staff of wizardry a +0 shortbow 28 arrows (-13, 10, D:8) a +0 leather armour (-11, 10, D:8) a +0 shield (18, 10, D:8) a +0 falchion a meat ration (1, 13, D:8) a +0 long sword (12, 15, D:8) a +0 hand axe a +0 scale mail (-22, 18, D:8) 14 bolts (7, 18, D:8) a +0 dagger a cursed +0 robe (27, 18, D:8) a +0 robe (22, 20, D:8) a +0 hand axe (7, 22, D:8) a +0 war axe a +0 chain mail (17, 23, D:8) 3 beef jerkies (16, 24, D:8) 3 beef jerkies (26, 26, D:8) a cursed amulet of inaccuracy (28, 26, D:8) a potion of poison (-7, 42, D:8) a +0 robe a cursed +0 dire flail (28, 44, D:8) a +2 pair of gloves (-9, 47, D:8) a +0 robe a cursed +0 flail (-8, 47, D:8) a +0 robe a +3 hand axe a cursed +0 robe a +0 dire flail (22, 47, D:8) a wand of frost (37) (28, 51, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a cursed -2 shortbow (-13, 2, D:9) a +0 robe a +3 spear of venom (-11, 2, D:9) a +0 halberd a +0 robe of positive energy (1, 2, D:9) a +0 pair of gloves (-15, 6, D:9) a cursed +0 giant spiked club (-13, 6, D:9) a +0 robe a cursed +0 scimitar a +0 robe a +0 war axe a +0 robe a cursed +0 hand axe (-27, 12, D:9) a +0 long sword (-8, 13, D:9) a +0 dagger (-19, 14, D:9) a +0 giant spiked club (-7, 14, D:9) a +0 dagger (-9, 15, D:9) a +0 whip (-9, 16, D:9) a +0 giant spiked club (-39, 17, D:9) a potion of poison (-27, 18, D:9) a +0 ring mail (-12, 24, D:9) a +0 robe Level 10 of the Dungeon [Shop] Qomisutinn's Antique Armour Shop the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (3436 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 ring mail (128 gold) a +0 pair of gloves (144 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 scale mail (128 gold) a +0 robe (22 gold) a +2 leather armour of poison resistance (64 gold) a +3 ring mail (128 gold) a +0 pair of boots (144 gold) a +2 scale mail of poison resistance (128 gold) a +0 ring mail (128 gold) a +0 chain mail (144 gold) (0, 0, D:10) a +0 falchion of distortion (5, 1, D:10) a +0 trident (-13, 4, D:10) a +0 giant club (-7, 8, D:10) 17 arrows a +0 shortbow of velocity (-8, 12, D:10) a necrophage corpse (skeletalised by now) (-10, 13, D:10) a +0 whip an orc corpse (skeletalised by now) (-14, 19, D:10) a cursed -3 trident (-7, 20, D:10) a cursed +0 robe a +0 dagger (-11, 21, D:10) a +0 leather armour (3, 21, D:10) a +0 robe a +0 dagger (-16, 22, D:10) an uncursed ring of see invisible (3, 22, D:10) a cursed -1 whip a +0 robe a +0 dagger (-2, 23, D:10) a +0 ring mail a +0 whip (-6, 27, D:10) 17 arrows of flame (-6, 29, D:10) a +0 ring mail a +0 club (-5, 30, D:10) a +0 dagger (5, 30, D:10) a +0 plate armour a +1 antimagic dire flail (-16, 34, D:10) a +0 hand axe (32, 34, D:10) a +1 whip of freezing a +0 leather armour (32, 35, D:10) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a cursed +0 morningstar a +0 chain mail a +0 short sword a +0 falchion of slicing a +0 hand axe (-2, 36, D:10) 16 arrows (21, 36, D:10) 24 arrows (32, 36, D:10) a +0 leather armour a cursed -1 hand axe a +0 chain mail a +0 hand axe a +0 leather armour (-5, 37, D:10) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (31, 37, D:10) a +0 club (32, 37, D:10) a +0 club a +0 dagger (-9, 40, D:10) 11 arrows of frost (32, 40, D:10) a +0 whip (-6, 42, D:10) a +0 cloak Level 11 of the Dungeon (0, 0, D:11) 2 throwing nets (16, 7, D:11) a cursed -2 shortbow (unseen) (17, 8, D:11) a +0 shortbow (unseen) (22, 8, D:11) a wasp corpse (19, 9, D:11) a giant frog corpse (26, 9, D:11) a +0 giant club an ogre corpse (14, 17, D:11) a disc of storms (-22, 24, D:11) a +3 ring of slaying (-9, 37, D:11) a +0 shortbow (unseen) (-11, 39, D:11) an arrow (-10, 39, D:11) an arrow (-12, 41, D:11) a +0 chain mail (-17, 42, D:11) a scroll of blinking the Ecumenical Temple