MirrMurr Level 1 of the Dungeon (9, 19, D:1) a +0 club (14, -1, D:1) a +0 helmet (17, 0, D:1) a +0 spear (18, 7, D:1) a +0 club (18, 9, D:1) a +4 short sword of speed (18, 10, D:1) 10 sling bullets (18, 24, D:1) a +0 hand axe (19, 4, D:1) a +0 dagger (26, 32, D:1) a +0 dagger (28, 27, D:1) a jackal corpse (29, 27, D:1) a +0 dagger (30, 27, D:1) a jackal corpse (35, 32, D:1) a +0 club (41, 12, D:1) a +0 club (45, 22, D:1) 26 arrows (49, 2, D:1) a +0 dagger (50, 23, D:1) a +0 spear (58, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a kobold corpse (2, -7, D:2) a +0 club a kobold corpse (2, -1, D:2) a jackal corpse (3, -10, D:2) a +0 mace (3, 5, D:2) a rat corpse (4, -23, D:2) a potion of curing (5, -2, D:2) a +1 dagger of venom (6, -18, D:2) a throwing net (6, -3, D:2) a stone (8, 9, D:2) a goblin corpse (9, -1, D:2) a +0 ring mail (10, 11, D:2) a dart slug corpse (12, -28, D:2) a worm corpse (12, -1, D:2) a scroll of identify (13, -26, D:2) 6 large rocks (13, -20, D:2) a potion of curing (18, -2, D:2) a potion of curing (20, 10, D:2) a cursed -1 club (unseen)