MirrMurr Level 1 of the Dungeon (9, -34, D:1) a +0 club (19, 8, D:1) 20 arrows (31, -25, D:1) a +0 club (38, -1, D:1) a +0 club (47, 6, D:1) 17 sling bullets (51, 1, D:1) a +0 short sword (55, -14, D:1) a cursed -1 club (60, -25, D:1) a +0 short sword (64, -26, D:1) a +0 club Level 2 of the Dungeon (1, 4, D:2) a +0 dagger (5, 4, D:2) a jackal skeleton (9, 41, D:2) a +0 dagger (21, 39, D:2) a +0 whip (28, 49, D:2) a +0 ring mail (34, 17, D:2) a +0 short sword (34, 18, D:2) a +0 club (35, 10, D:2) a +0 spear (39, -1, D:2) a +0 spear (46, 40, D:2) a throwing net (46, 42, D:2) a +0 spear a throwing net (46, 44, D:2) a bat corpse (48, 24, D:2) a giant newt corpse (48, 31, D:2) a +0 short sword (48, 35, D:2) an adder corpse (49, 11, D:2) a +0 club (54, 45, D:2) a bat corpse (60, -11, D:2) a rat corpse (61, -8, D:2) a quokka corpse