MirrMurr Level 1 of the Dungeon (0, 0, D:1) 28 stones (4, -14, D:1) a beef jerky (5, 14, D:1) a bat corpse (skeletalised by now) (9, -9, D:1) 18 arrows (10, 29, D:1) a +0 mace (18, 8, D:1) a cursed -3 club 23 stones a hobgoblin corpse (skeletalised by now) (19, 0, D:1) a giant gecko skeleton (20, 5, D:1) a kobold skeleton (21, 2, D:1) a rat skeleton (21, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 6, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (22, -20, D:1) a +0 dagger (22, 2, D:1) a rat skeleton (22, 3, D:1) a rat skeleton (29, -16, D:1) a +0 club (34, 14, D:1) a rat corpse (skeletalised by now) (37, -3, D:1) a cursed +0 club (40, 6, D:1) 14 stones (40, 14, D:1) a +1 short sword of speed (48, 21, D:1) 19 stones (48, 23, D:1) a cursed -2 whip (51, 14, D:1) a +0 dagger (52, 20, D:1) a +0 short sword (53, 6, D:1) 16 sling bullets (55, 9, D:1) a +0 dagger 2 stones (57, -20, D:1) a giant newt corpse (skeletalised by now) (58, -15, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, 8, D:2) a scroll of identify