MirrMurr Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (5, -2, D:1) a +0 hunting sling (6, 4, D:1) 21 arrows (16, -24, D:1) 20 arrows (34, 11, D:1) a +0 leather armour (35, -24, D:1) a +0 short sword (36, -10, D:1) a scroll of immolation a +0 dagger a +0 chain mail of fire resistance (37, 6, D:1) a +0 dagger (44, 5, D:1) a +0 dagger (46, 8, D:1) a +0 robe (49, 12, D:1) a +0 ring mail (50, 7, D:1) a +0 mace (51, -17, D:1) a beef jerky (51, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, -2, D:2) a bat corpse (skeletalised by now) (3, 19, D:2) 20 arrows (7, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (14, 4, D:2) a +0 short sword of protection (22, 27, D:2) a +0 club (22, 29, D:2) a +0 club (23, 29, D:2) a rat corpse (skeletalised by now) (24, 12, D:2) a +0 club (25, 14, D:2) a +0 whip (27, 2, D:2) 32 bolts (28, 5, D:2) a +0 short sword (31, 14, D:2) a jackal corpse (skeletalised by now) (32, 11, D:2) a jackal corpse (skeletalised by now) (32, 31, D:2) 9 bolts (33, 9, D:2) a giant newt corpse (skeletalised by now) (34, 6, D:2) a +0 ring mail (37, 2, D:2) a +0 short sword (43, 2, D:2) a +0 club (44, 14, D:2) a +0 dagger (51, 16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a kobold corpse (1, -4, D:3) an ogre corpse (1, -1, D:3) a kobold corpse (3, -2, D:3) a wand of confusion (0/48) (unseen) (3, -1, D:3) a cursed ring of loudness (3, 3, D:3) a potion of curing (5, -4, D:3) a +0 dagger (6, -5, D:3) 21 arrows (7, 1, D:3) 12 gold pieces (11, -2, D:3) 22 poisoned needles (12, -2, D:3) a +0 robe (18, 38, D:3) a +0 club a hobgoblin corpse