MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 12, D:1) a +0 ring mail (5, 25, D:1) a +0 whip 3 stones (10, 21, D:1) 24 stones (17, 5, D:1) a cursed -3 dagger (31, -8, D:1) a +0 short sword (33, 28, D:1) a +0 club (35, 16, D:1) 2 stones (35, 18, D:1) a +0 short sword (35, 22, D:1) 2 stones (36, 25, D:1) a +1 short sword of flaming (49, 0, D:1) a +0 dagger (49, 3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 14 arrows (6, -1, D:2) a kobold corpse (skeletalised by now) (9, 26, D:2) 23 sling bullets (22, 0, D:2) a jackal skeleton an adder skeleton (25, 15, D:2) a +0 club (26, 0, D:2) a jackal skeleton (26, 7, D:2) a +0 hand axe (27, 2, D:2) a +0 robe (35, 13, D:2) 21 sling bullets (35, 15, D:2) a +0 whip (40, 1, D:2) a +0 leather armour (40, 19, D:2) a +0 spear (45, -2, D:2) a cursed -2 mace Level 3 of the Dungeon (0, 0, D:3) 2 large rocks (2, 1, D:3) an uncursed ring of poison resistance (5, -4, D:3) a scroll of fog (6, 0, D:3) 2 large rocks (8, 0, D:3) a +0 short sword (unseen) (8, 2, D:3) 24 arrows (13, 1, D:3) 18 bolts