MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -39, D:1) a +0 ring mail (15, -14, D:1) a +0 short sword (15, -8, D:1) a +0 dagger (19, -25, D:1) a +0 dagger (19, -8, D:1) 28 stones (19, -4, D:1) a +0 club 19 stones (30, -6, D:1) a +0 club (31, -28, D:1) a +0 club (33, -22, D:1) a +0 hunting sling (36, -21, D:1) a +0 ring mail (42, -13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 13 arrows (2, -22, D:2) a +0 dagger (2, 5, D:2) a stone (2, 8, D:2) a +0 whip 2 stones (3, 4, D:2) a stone (6, -23, D:2) 15 sling bullets (7, -22, D:2) a +0 spear (7, 7, D:2) a +0 robe (10, -12, D:2) 4 tomahawks (10, 8, D:2) a +0 dagger (18, -11, D:2) a +0 club (19, -3, D:2) a +0 robe (22, -7, D:2) 28 sling bullets (23, -15, D:2) 23 stones (23, -4, D:2) 15 arrows (31, 6, D:2) 27 arrows (32, 9, D:2) 8 stones (47, 4, D:2) a +0 dagger (49, 0, D:2) a +0 short sword (50, 17, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) 26 stones (4, -15, D:3) a +0 hand axe (10, 5, D:3) a +1 mace of holy wrath (10, 18, D:3) a +0 mace (11, -11, D:3) a scroll of noise (11, 8, D:3) a +0 mace (11, 9, D:3) a +0 mace (11, 15, D:3) a +3 quarterstaff of chaos (12, 5, D:3) a cursed +0 mace (12, 7, D:3) a +0 mace (13, -32, D:3) 22 stones (18, -25, D:3) 17 arrows (22, 8, D:3) a +0 trident (32, -8, D:3) 26 stones (32, 6, D:3) a +0 robe (35, 2, D:3) a stone (35, 8, D:3) a +0 club (35, 20, D:3) a -3 ring of strength (36, 3, D:3) a stone (38, 3, D:3) a stone (39, 3, D:3) a stone (41, 3, D:3) a +0 dagger (47, 14, D:3) a +5 dagger of venom (49, -16, D:3) a +0 dagger (59, 0, D:3) a scroll of noise Level 4 of the Dungeon [Shop] Lopury's Weapon Shoppe the +4 dagger "Oriab" {vamp, rC+} (520 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. a +0 shortbow (39 gold) a +2 halberd of pain (286 gold) a +0 dagger (26 gold) a +0 great sword (84 gold) a +0 spear (39 gold) a +3 falchion of protection (267 gold) 23 bolts (59 gold) a +0 hunting sling (19 gold) 18 arrows (46 gold) [Shop] Hoskar's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of torment (82 gold) a scroll of holy word (82 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of recharging (104 gold) a scroll of remove curse (33 gold) a scroll of fear (38 gold) a scroll of teleportation (33 gold) a scroll of magic mapping (38 gold) a scroll of remove curse (33 gold) [Shop] Mudout's Antique Armour Shop a +3 leather armour of poison resistance (399 gold) a +0 ring mail (76 gold) a +0 shield (85 gold) a +0 robe (13 gold) a +0 pair of gloves of archery (218 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) a +3 scale mail of poison resistance (437 gold) a +2 leather armour of cold resistance (361 gold) [Shop] Gumaem's Weapon Shop a +0 quarterstaff (44 gold) a +0 club (11 gold) a +0 shortbow (33 gold) a +0 hand crossbow (38 gold) a +0 spear (33 gold) 4 javelins (35 gold) a +3 war axe of draining (256 gold) a +0 halberd (44 gold) a +0 long sword (38 gold) 27 stones (29 gold) [Shop] Wesiholu's Jewellery Shoppe an uncursed amulet of rage (560 gold) an uncursed ring of magical power (280 gold) an uncursed ring of protection from magic (350 gold) a +2 ring of evasion (140 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of resist corrosion (280 gold) a +4 ring of intelligence (378 gold) an uncursed ring of fire (350 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of protection from magic (350 gold) (0, 0, D:4) a +0 club a +0 club a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 club (5, 0, D:4) a +0 scale mail a +0 club (5, 9, D:4) a tomahawk (5, 12, D:4) a +0 giant spiked club (5, 13, D:4) a tomahawk (5, 16, D:4) 10 stones a +0 ring mail a +0 short sword (6, 16, D:4) a +0 robe a +0 dagger (6, 44, D:4) a +0 giant club (7, 16, D:4) 3 stones 3 tomahawks a +0 flail (8, 15, D:4) a +0 chain mail a +0 hand axe (13, 28, D:4) a +0 leather armour a +0 dagger (13, 29, D:4) a +0 club a +0 club a cursed -3 morningstar (16, 5, D:4) 22 sling bullets (32, 38, D:4) a +0 giant spiked club (36, 1, D:4) a +0 trident (39, 3, D:4) a +0 war axe (42, 18, D:4) an uncursed amulet of the gourmand (50, 21, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +1 whip of freezing (3, 9, D:5) a +0 leather armour (6, 4, D:5) 13 sling bullets (8, -5, D:5) a +0 robe a +1 robe (10, 10, D:5) a scroll of noise (11, 5, D:5) a +0 dagger a +0 robe (16, -1, D:5) 3 tomahawks a +0 mace a +0 leather armour a +0 short sword a +0 dagger a +0 dagger a +5 short sword of electrocution (17, 5, D:5) a +3 war axe (17, 33, D:5) a +0 leather armour (17, 34, D:5) a +0 trident (18, 33, D:5) a cursed +0 club (19, 32, D:5) a +0 falchion a +0 ring mail (19, 33, D:5) a +0 dagger a +0 robe (25, 22, D:5) a +0 dagger a +3 leather armour (25, 23, D:5) a +0 hand axe a +0 leather armour a +0 war axe a +0 scale mail a +0 giant club (29, 4, D:5) a +0 hunting sling (29, 32, D:5) a +0 robe (33, 11, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) 13 stones (5, 6, D:6) a +0 spear (6, 5, D:6) a +0 flail a +0 club a +0 leather armour a +0 flail a +0 club (6, 11, D:6) a +0 ring mail (21, 21, D:6) a +0 leather armour (24, 34, D:6) a +0 hand axe a +0 ring mail (25, 6, D:6) a +0 rapier (30, 20, D:6) a +0 plate armour a +0 dire flail (30, 21, D:6) a +0 ring mail a +0 club a +0 robe a +0 dagger (30, 22, D:6) a +0 hand axe (31, 26, D:6) 2 tomahawks (31, 38, D:6) a +0 robe (33, 40, D:6) 17 bolts (34, 25, D:6) a +0 giant club (35, 39, D:6) a +0 robe (39, 14, D:6) a +0 robe a +0 dagger (39, 15, D:6) 7 arrows a +0 shortbow (40, 12, D:6) a +0 robe a +3 flail (40, 13, D:6) 3 arrows a +0 robe a cursed +0 short sword a +0 robe a +2 hand axe (40, 14, D:6) a +0 dagger a +0 robe a +0 dagger (46, 22, D:6) 15 arrows (52, 9, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (0, 28, D:7) the cursed +1 ring mail of the Evening Star {rF+ rC++} It protects you from fire. It greatly protects you from cold. It has a curse placed upon it. (9, -9, D:7) an arrow (10, -9, D:7) an arrow (12, -8, D:7) a +0 shortbow an arrow (13, -16, D:7) a +0 quarterstaff (13, 3, D:7) a +0 robe (13, 19, D:7) a +0 shortbow (21, 20, D:7) a +0 arbalest (27, 3, D:7) 19 stones (27, 11, D:7) 19 stones a +0 ring mail (27, 19, D:7) a scroll of random uselessness (36, -7, D:7) a potion of degeneration (37, 2, D:7) a +0 ring mail (40, 19, D:7) a +0 flail (45, -2, D:7) 7 arrows (47, 20, D:7) 14 sling bullets (48, 24, D:7) a cursed -3 club (48, 25, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 3, D:8) a +0 giant club (2, -39, D:8) the cursed +1 crystal plate armour of Purpose {rC+ rN+ Int+2 Stlth+} It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (3, -30, D:8) a +0 pair of boots (5, -32, D:8) a +0 leather armour (7, -38, D:8) 22 stones (13, -32, D:8) a +0 trident (27, -19, D:8) a +0 mace of protection (34, -18, D:8) 16 arrows (44, -11, D:8) a +0 giant spiked club (44, 3, D:8) a +0 chain mail (52, -24, D:8) a warg skeleton Level 9 of the Dungeon (0, 0, D:9) a wand of polymorph (11/24) (0, 1, D:9) a +0 long sword (4, 2, D:9) a stone (4, 3, D:9) a wolf corpse (9, -1, D:9) a leopard gecko skeleton (39, -8, D:9) a potion of flight (45, -7, D:9) a +0 glaive (unseen) (48, -4, D:9) a tomahawk (49, -3, D:9) a tomahawk (53, 4, D:9) a meat ration the Ecumenical Temple