MirrMurr Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (0, 5, D:1) 12 sling bullets (3, 11, D:1) a +0 dagger (14, 52, D:1) a +0 dagger (31, 10, D:1) a +0 short sword a +0 hunting sling (37, 32, D:1) a +0 club (41, 22, D:1) a +0 pair of boots (46, 54, D:1) a +0 flail (49, 53, D:1) a +0 short sword (60, 53, D:1) a +0 dagger (61, 6, D:1) 26 arrows (61, 37, D:1) a potion of lignification Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -10, D:2) a +0 club (8, 14, D:2) a +0 halberd (8, 20, D:2) a +0 club (9, 21, D:2) a +0 short sword (10, 23, D:2) a +0 hand crossbow (10, 24, D:2) a +0 dagger (14, 29, D:2) a cursed +0 club (22, 9, D:2) a +0 club (25, 27, D:2) a +0 robe (33, -1, D:2) 13 stones (33, 31, D:2) a +0 leather armour (39, 31, D:2) 30 arrows (40, 19, D:2) a +0 hunting sling (46, 21, D:2) a +0 club (50, 21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 3, D:3) a +0 falchion (7, 3, D:3) a +0 quarterstaff (7, 5, D:3) a +0 leather armour (7, 6, D:3) a +0 club (9, -3, D:3) a +0 dagger (11, 6, D:3) a +1 leather armour of cold resistance (11, 30, D:3) a +0 hand axe (12, 29, D:3) a +0 flail a +0 ring mail (14, 6, D:3) a +0 short sword (14, 13, D:3) a +0 ring mail (19, 44, D:3) a +0 flail (20, 44, D:3) a +0 dagger a +0 robe (22, 24, D:3) a +0 quarterstaff (23, 44, D:3) a +0 dagger a cursed -2 club a +0 dagger a +0 dagger (27, 40, D:3) a +0 club a +0 club a +0 club a +0 leather armour (27, 42, D:3) a +0 spear a +0 animal skin a +0 helmet (30, 34, D:3) a +0 ring mail (36, 9, D:3) a +0 club a +0 club a +0 leather armour (40, 19, D:3) a +0 mace a +0 ring mail (40, 20, D:3) a +0 dagger a +0 robe a +0 short sword (40, 21, D:3) a +0 short sword (44, 40, D:3) a +0 scale mail (48, -3, D:3) a +0 dagger (57, 17, D:3) a scroll of noise (58, 7, D:3) a +1 quarterstaff of crushing Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 6, D:4) a +0 giant club (7, 8, D:4) 21 bolts (8, -15, D:4) a +0 leather armour (8, 4, D:4) a +0 dagger (13, 1, D:4) a +0 scale mail (14, 0, D:4) a +0 ring mail (15, 11, D:4) a cursed +0 dagger a +0 leather armour (16, -1, D:4) a +0 chain mail (17, -9, D:4) a scroll of immolation (26, -24, D:4) a +0 leather armour (26, -23, D:4) a +0 short sword a +1 scale mail of magic resistance (26, -22, D:4) a +0 flail a +0 ring mail (30, -22, D:4) 29 sling bullets (41, 3, D:4) a +0 club Level 5 of the Dungeon [Shop] Minul's Antique Armour Shop the +2 leather armour of Qazlal's Esteem {rPois Str+2 Int-4 Dex+10} (960 gold) It affects your strength (+2). It affects your intelligence (-4). It affects your dexterity (+10). It protects you from poison. a +1 scale mail of cold resistance (384 gold) the +3 ring mail "Dienugaa" {rC+ rN++ rCorr Dex+4} (1380 gold) It affects your dexterity (+4). It protects you from cold. It greatly protects you from negative energy. It protects you from acid and corrosion. a +0 robe (16 gold) a +1 ring mail of cold resistance (384 gold) the cursed +0 fire dragon scales of Words of Power {+Blink rF++ rC- rN+ rCorr} (1939 gold) It greatly protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you blink. It protects you from acid and corrosion. It has a curse placed upon it. a +1 ring mail of cold resistance (384 gold) a +1 leather armour of poison resistance (264 gold) a +0 buckler (108 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 robe (16 gold) (0, 0, D:5) a cursed -2 spear (1, -8, D:5) a +0 leather armour (1, 0, D:5) a +0 animal skin (2, 4, D:5) a +0 flail a +1 whip of flaming a +0 robe (3, -34, D:5) a +0 trident (3, -20, D:5) a +0 trident (20, -24, D:5) a +0 flail (21, -36, D:5) a +0 short sword (27, -30, D:5) a cursed +0 robe (35, -6, D:5) a +0 dagger (36, -44, D:5) a +1 helmet a +1 helmet (36, -33, D:5) a +0 plate armour (56, -29, D:5) a +0 leather armour a +0 whip (56, -28, D:5) a +1 dagger of venom a +0 robe (56, -3, D:5) a +0 giant spiked club (57, -30, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a wand of random effects (34/48) (1, 25, D:6) a scroll of amnesia (5, 3, D:6) a cursed -1 ring mail (33, 36, D:6) a scroll of amnesia (34, 36, D:6) a +0 giant club (36, 36, D:6) a +0 giant spiked club (37, 23, D:6) a +0 robe a +2 vampiric halberd (46, 8, D:6) a +2 quarterstaff of chaos a +0 cloak a potion of lignification (48, 9, D:6) a +0 mace (50, 26, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) an uncursed amulet of magic regeneration an uncursed ring of positive energy (6, 6, D:7) a +0 giant club (8, -13, D:7) a +0 hand axe a cursed +0 plate armour (8, -12, D:7) a +0 flail (8, -10, D:7) a cursed +0 scale mail a +0 dagger a cursed +0 robe (9, -13, D:7) a +0 mace a cursed -1 club (12, 29, D:7) a +0 short sword (14, -17, D:7) a +0 cloak (15, 25, D:7) an arrow (20, 25, D:7) a +0 giant spiked club a +0 club a +0 ring mail a +0 war axe a +0 hand axe a +0 flail a cursed +0 chain mail (21, 25, D:7) a +0 shortbow 13 arrows (22, 25, D:7) a +0 hand axe (27, -16, D:7) a +0 falchion a +0 robe a cursed +2 flail a +0 robe (33, -3, D:7) a +0 morningstar a +0 robe (33, 25, D:7) a +0 plate armour (34, -3, D:7) a cursed +4 flail a +0 robe (39, -4, D:7) 10 bolts (51, -10, D:7) a +0 mace (56, 7, D:7) 2 potions of lignification Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (3, -8, D:8) a +0 shortbow 4 arrows (4, -6, D:8) an arrow (4, -5, D:8) an arrow (5, -4, D:8) 2 arrows (6, -3, D:8) 3 arrows (7, -6, D:8) a +0 leather armour (7, -3, D:8) an arrow (7, -2, D:8) 6 arrows (8, 8, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (9, 8, D:8) a +0 club a +0 club a +0 ring mail (17, -4, D:8) 12 arrows (22, -3, D:8) 31 sling bullets (22, 8, D:8) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (25, 5, D:8) a +1 falchion of venom a scroll of amnesia (26, 5, D:8) a +0 dagger a +0 robe a cursed +0 hand axe (27, 5, D:8) a +0 dagger a +0 robe (30, 23, D:8) a +0 dagger a +0 robe (34, 27, D:8) a +0 trident (38, -5, D:8) 20 arrows (38, 25, D:8) a +0 hand axe a +0 ring mail (40, -13, D:8) the +3 spear of Tonu {elec, Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. (53, -11, D:8) 13 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (1, 10, D:9) a +0 giant club a +0 giant club (2, 5, D:9) a +0 robe (14, 5, D:9) 2 potions of degeneration (19, 9, D:9) 12 arrows (21, -10, D:9) a cursed -2 dagger (21, -9, D:9) a +0 whip (22, -9, D:9) a +0 whip (23, 16, D:9) an uncursed staff of earth (31, 23, D:9) an uncursed staff of death (32, 9, D:9) a +1 centaur barding (33, 5, D:9) 23 arrows (35, 17, D:9) a +0 spear (36, -4, D:9) a scroll of amnesia (44, 8, D:9) an uncursed staff of earth (53, 26, D:9) 23 arrows (56, -1, D:9) a +0 quarterstaff (58, 21, D:9) a +0 battleaxe (59, 37, D:9) 15 sling bullets Level 10 of the Dungeon (0, 0, D:10) 11 stones (4, 1, D:10) a +0 shortbow (unseen) (6, 2, D:10) an arrow (7, 2, D:10) an arrow (8, 2, D:10) an arrow (9, 2, D:10) an arrow (10, 2, D:10) an arrow (11, 3, D:10) an arrow the Ecumenical Temple