MirrMurr Level 1 of the Dungeon (0, 0, D:1) a scroll of random uselessness (4, 24, D:1) a +0 dagger (10, 48, D:1) a +0 club (11, 48, D:1) a +0 club (20, 23, D:1) a +0 robe (22, 10, D:1) a +0 club (23, -5, D:1) a +0 club (26, -3, D:1) a +0 club (26, 27, D:1) a +0 leather armour (29, 0, D:1) a +0 dagger (32, -1, D:1) a +0 animal skin (36, 30, D:1) a +0 club (39, 32, D:1) 13 arrows Level 2 of the Dungeon (0, 8, D:2) a +0 short sword (2, 8, D:2) a +0 dagger (5, -20, D:2) a +0 hunting sling (13, -14, D:2) a +0 short sword (20, 1, D:2) a +0 leather armour (26, -34, D:2) a +0 short sword (44, -7, D:2) a +0 club (61, -38, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -21, D:3) a +0 shortbow 18 arrows (2, -31, D:3) a +0 ring mail (3, -21, D:3) an arrow (4, -21, D:3) a +0 club a +0 robe (14, -15, D:3) a +2 whip of electrocution (17, -30, D:3) a +0 mace (19, -30, D:3) a +0 dagger a cursed +0 robe a +0 club (20, -30, D:3) a +0 short sword (33, -1, D:3) a +0 club (36, -34, D:3) a +0 dagger of draining a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 mace (13, -3, D:4) 19 arrows (13, 8, D:4) an arrow (17, 4, D:4) an arrow (17, 5, D:4) an arrow (18, -4, D:4) a +0 giant spiked club (18, 5, D:4) 3 arrows (19, 15, D:4) a potion of brilliance a potion of mutation (20, 4, D:4) a +0 shortbow 13 arrows (20, 5, D:4) an arrow (28, 8, D:4) a +0 chain mail (28, 14, D:4) a +0 ring mail (37, 12, D:4) a +0 dagger (41, 10, D:4) a +0 club (44, 11, D:4) a +0 club (49, 22, D:4) a +0 hand axe (52, 15, D:4) a +0 scale mail (55, 36, D:4) a +0 mace (56, 22, D:4) a +0 short sword (65, 11, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, -27, D:5) 17 stones (3, -4, D:5) a potion of brilliance (7, -27, D:5) a +0 quarterstaff (13, -28, D:5) a +0 quarterstaff (15, -19, D:5) a wand of random effects (28/48) a +0 trident (15, -15, D:5) the +1 robe of Liaddeod {Dex+3} It affects your dexterity (+3). (24, -19, D:5) a +0 trident a +0 leather armour (25, -19, D:5) a +0 hand axe a cursed +0 ring mail a +0 club a +0 ring mail a +0 hand axe a +0 ring mail (29, -26, D:5) a +0 whip (32, -15, D:5) a +0 dagger a +0 robe (32, -13, D:5) a +0 rapier a +0 leather armour (32, 7, D:5) the +1 ring mail of Vlad {Regen+ Dex+2} It affects your dexterity (+2). It increases your rate of regeneration. (33, 9, D:5) a +0 dagger a +0 robe (35, 9, D:5) 10 arrows (36, 3, D:5) a +0 flail (37, 3, D:5) a +0 dagger a +0 ring mail (41, -7, D:5) a scroll of random uselessness (47, -15, D:5) a +0 shortbow 33 arrows (48, -13, D:5) 18 stones (48, -12, D:5) a +0 cloak (49, -14, D:5) an arrow (50, -8, D:5) 186 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 24 arrows (0, 1, D:6) a +0 dagger a +0 robe (2, 1, D:6) an arrow (3, 1, D:6) an arrow (4, -34, D:6) a +0 club (11, 0, D:6) 15 stones (15, -28, D:6) 11 stones (19, -21, D:6) a wand of enslavement (20/24) (24, 14, D:6) a +0 hand axe (24, 15, D:6) a +0 mace a +0 leather armour (28, 15, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 shield (9, 32, D:7) a +0 giant spiked club (20, 27, D:7) a +0 ring mail (25, 1, D:7) a +0 helmet (26, 25, D:7) a +0 dagger a +0 robe (29, 25, D:7) a +0 blowgun (40, -3, D:7) a +0 mace a +0 chain mail (40, 1, D:7) a +0 giant club (45, 9, D:7) a +3 great sword (45, 27, D:7) a +0 dagger (49, 22, D:7) a +0 chain mail (50, 20, D:7) a +0 dagger a +0 robe (53, 24, D:7) a +0 rapier Level 8 of the Dungeon (6, -1, D:8) a +0 shortbow (8, 2, D:8) 2 arrows (9, 0, D:8) a +0 shortbow 41 arrows (9, 1, D:8) 6 arrows (9, 2, D:8) 8 arrows (11, 0, D:8) a +0 shortbow (12, -4, D:8) a +0 shortbow (22, 0, D:8) a +0 dagger a +0 robe (23, -17, D:8) a +0 giant club (23, 0, D:8) a +0 flail a +0 dagger a +0 robe a +0 spear (26, -25, D:8) 16 bolts (26, -23, D:8) 19 arrows (26, -5, D:8) a stone (26, -4, D:8) a +0 club a +0 dagger (26, -3, D:8) a stone a +0 short sword a +0 dagger a +0 ring mail (29, -21, D:8) a +0 short sword a +0 club a +0 dagger 6 stones (29, -20, D:8) a +0 dagger a +0 blowgun (29, -12, D:8) a +0 short sword a +0 leather armour (29, -11, D:8) a +0 mace (30, -20, D:8) a stone (30, -12, D:8) a +0 flail a +0 chain mail (31, -19, D:8) a +0 short sword (32, -11, D:8) 11 arrows (33, -25, D:8) a +1 dagger of venom a +0 leather armour (33, -12, D:8) a +0 flail (35, -24, D:8) a +0 trident a +0 plate armour (36, -10, D:8) 4 poisoned tomahawks 7 tomahawks (46, 7, D:8) a +1 dagger of draining a +0 leather armour 2 potions of brilliance a +0 dagger (48, -11, D:8) a stone (48, -10, D:8) a +0 shortbow 43 arrows a +0 war axe a +0 ring mail a +0 giant club (48, -9, D:8) a +0 mace 18 stones a +0 leather armour (50, 11, D:8) a cursed +0 club a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 8, D:9) a +0 dagger a +0 robe a +0 glaive a cursed +0 chain mail a +0 dagger a +0 robe (8, 0, D:9) a +0 trident (16, -3, D:9) a +0 rapier (16, 4, D:9) a scroll of immolation (17, -24, D:9) a +0 falchion (19, -20, D:9) 2 needles of sleeping (22, 9, D:9) a potion of brilliance (28, 13, D:9) a +0 halberd Level 10 of the Dungeon [Shop] Ludink's Antique Weapon Shoppe a +0 dagger (56 gold) a cursed +0 hand axe (2 gold) the +10 scythe "Qoarott" {pain, +Fly} (1864 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. a +0 club (28 gold) a +0 glaive (182 gold) the +9 dire flail of Dullness {venom, rPois rN+ Str+3} (2002 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from poison. It protects you from negative energy. a +0 whip (70 gold) a +0 eveningstar (420 gold) a +0 dagger (56 gold) a +2 trident of flaming (512 gold) (0, 0, D:10) 27 sling bullets (9, 1, D:10) a +0 dagger a +0 robe a +0 flail of draining a +0 plate armour a +0 shortbow 21 arrows (10, 1, D:10) a +0 morningstar (11, -21, D:10) a +0 ring mail (11, 1, D:10) 2 arrows (12, 0, D:10) an arrow (14, -11, D:10) a +0 hand axe (14, -3, D:10) the +4 hunting sling of Gozag {freeze, +Inv rF+ rN++ Int-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-2). It protects you from fire. It greatly protects you from negative energy. It lets you turn invisible. (14, 6, D:10) a +0 whip (15, -17, D:10) a +0 war axe (15, 7, D:10) a +1 hat (20, -11, D:10) a +0 club (24, -20, D:10) a +0 long sword (24, -17, D:10) a +0 whip a +0 leather armour (24, -16, D:10) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 mace a +0 dagger a +0 robe (27, 1, D:10) a +0 arbalest (31, 0, D:10) a +0 cloak (31, 2, D:10) a wand of random effects (19/48) (32, -19, D:10) a wand of polymorph (6/24) (35, -8, D:10) a +0 robe (39, 2, D:10) 20 sling bullets (42, -20, D:10) a +3 scimitar of flaming a +2 robe of magic resistance Level 11 of the Dungeon (0, 0, D:11) 18 arrows (3, 24, D:11) a +0 giant club (3, 42, D:11) a +0 trident (5, 4, D:11) 16 bolts (5, 37, D:11) a +0 rapier (8, 13, D:11) a +2 spear of piercing (9, 13, D:11) a +0 spear a +0 flail (9, 14, D:11) a +0 club (10, 14, D:11) a +0 scale mail a +3 trident (16, 13, D:11) 32 arrows (21, 19, D:11) a +0 flail (22, 19, D:11) a +0 whip a +4 spear of venom a +0 ring mail a cursed +0 shield (23, 19, D:11) a +0 spear (25, 40, D:11) a +0 club (26, 12, D:11) 24 stones a +0 short sword a +2 dagger of speed a +0 robe a +0 dagger a +0 robe a +0 club (28, 11, D:11) a stone (29, 11, D:11) a +0 giant spiked club a +0 giant spiked club a tomahawk (31, 11, D:11) 2 tomahawks a +0 dagger a +0 leather armour (34, 33, D:11) 14 arrows (39, 1, D:11) a +0 short sword (40, 8, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +2 long sword of holy wrath (1, 0, D:12) 7 needles of confusion (1, 22, D:12) a hippogriff skeleton (2, 19, D:12) an uncursed ring of fire (5, 2, D:12) a cursed -3 giant club a +0 giant club Level 1 of the Lair of Beasts (13, -20, Lair:1) 17 stones (20, -9, Lair:1) 21 stones (29, 2, Lair:1) a +0 ring mail (40, 13, Lair:1) 8 stones (41, -14, Lair:1) a +0 mace (42, -8, Lair:1) a +0 short sword (46, -17, Lair:1) an uncursed ring of teleportation (46, 30, Lair:1) a potion of brilliance (48, -2, Lair:1) a +0 leather armour (52, -6, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 arrows (2, -53, Lair:2) a +0 plate armour (11, -43, Lair:2) a +0 mace (21, -11, Lair:2) a +1 shortbow of velocity (22, -48, Lair:2) 18 arrows (23, -15, Lair:2) 5 stones (26, -50, Lair:2) 17 arrows (38, -21, Lair:2) an uncursed ring of flight the ring "Dimuiphu" {MR+ Int+3} [ring of protection from magic] It affects your intelligence (+3). It affects your resistance to hostile enchantments. a wand of disintegration (23/24) 2 needles of confusion a wand of acid (7/15) a wand of acid (11/15) (39, -37, Lair:2) a +0 chain mail (44, -2, Lair:2) 17 stones (51, -3, Lair:2) a +0 ring mail (52, -26, Lair:2) 13 bolts (55, -51, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed staff of cold a +2 robe of cold resistance a potion of brilliance (28, 1, Lair:3) a +0 long sword a +0 robe (28, 33, Lair:3) a +0 mace (29, 3, Lair:3) a +0 halberd a +0 robe (29, 9, Lair:3) a +0 scimitar a +0 robe (38, 18, Lair:3) 13 stones (40, 9, Lair:3) a +0 leather armour (41, 6, Lair:3) a +0 arbalest (41, 33, Lair:3) a +0 ring mail (50, 19, Lair:3) 17 stones (51, 41, Lair:3) a +0 plate armour (52, 14, Lair:3) a +1 mace of draining (57, 26, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 shield (0, 4, Lair:4) the +8 dire flail of the Dead {venom, *Slow rElec Str+6 Dex+3} It poisons the flesh of those it strikes. It affects your strength (+6). It affects your dexterity (+3). It insulates you from electricity. It may slow you when you take damage. (6, 2, Lair:4) 17 stones (24, 27, Lair:4) a +0 long sword (26, 27, Lair:4) a +0 dagger (28, 27, Lair:4) a +0 club (33, -14, Lair:4) an uncursed staff of power (35, 17, Lair:4) a +0 leather armour (39, -1, Lair:4) a fan of gales (40, -8, Lair:4) a cursed +0 ring mail (43, 22, Lair:4) 17 stones (44, -6, Lair:4) 15 arrows Level 5 of the Lair of Beasts (3, -9, Lair:5) 20 stones (5, -10, Lair:5) a +0 leather armour (8, -8, Lair:5) 18 stones (9, 3, Lair:5) a +0 spear (9, 4, Lair:5) a +0 club (9, 5, Lair:5) 19 gold pieces (10, 3, Lair:5) a meat ration (10, 5, Lair:5) 14 gold pieces (11, 3, Lair:5) 19 arrows (11, 5, Lair:5) 23 arrows (12, 3, Lair:5) 35 gold pieces (12, 4, Lair:5) 13 gold pieces (12, 5, Lair:5) 4 large rocks (19, -6, Lair:5) 2 scrolls of random uselessness (20, -34, Lair:5) 32 stones (23, -30, Lair:5) a +1 longbow of flaming a +0 centaur barding (23, 5, Lair:5) a +0 hunting sling (27, -34, Lair:5) 2 arrows (28, -34, Lair:5) 2 arrows (30, -34, Lair:5) an arrow (31, -34, Lair:5) an arrow (32, -34, Lair:5) 4 arrows (33, -34, Lair:5) 3 arrows (35, -34, Lair:5) 2 arrows (37, -33, Lair:5) an arrow (39, 4, Lair:5) a +0 ring mail (54, 17, Lair:5) a +0 battleaxe (64, -5, Lair:5) a scroll of immolation (64, 14, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 blowgun (16, 16, Lair:6) a +0 battleaxe (41, -27, Lair:6) a cursed -3 morningstar (41, -23, Lair:6) 14 stones (41, -13, Lair:6) a +3 antimagic great mace (43, -25, Lair:6) 8 needles of frenzy (53, 19, Lair:6) 4 tomahawks (54, 17, Lair:6) 10 stones (55, -10, Lair:6) an uncursed staff of energy (55, 16, Lair:6) the +3 battleaxe "Isapsa" {freeze, rF++ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It makes you more stealthy. (56, 16, Lair:6) a +0 war axe (62, -8, Lair:6) a +4 rapier a cursed +0 robe