MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -9, D:1) a +0 club (13, -15, D:1) a +0 short sword 17 sling bullets (15, 19, D:1) 17 arrows (16, 2, D:1) a +0 club (21, -3, D:1) a scroll of enchant armour (25, 3, D:1) a +0 dagger (26, -4, D:1) 20 stones (26, -3, D:1) 19 stones (28, 14, D:1) a +0 hunting sling (29, -15, D:1) a +0 short sword (29, -14, D:1) a cursed +0 club (31, 5, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -12, D:2) a +0 dagger (34, 10, D:2) a +0 leather armour (36, 35, D:2) a +0 whip (38, 14, D:2) a cursed +0 club (38, 21, D:2) a +0 dagger (40, 5, D:2) a +0 club (45, 31, D:2) a +0 hunting sling (66, -11, D:2) a +0 dagger (68, 21, D:2) 25 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 3, D:3) a +0 club (6, -12, D:3) a +0 short sword (12, -8, D:3) a cursed -2 club (13, -9, D:3) a +0 scale mail (15, -28, D:3) a stone (15, -27, D:3) a stone (15, -25, D:3) a stone (15, -24, D:3) a stone (15, -22, D:3) a +4 hand axe of electrocution a +0 ring mail (18, -29, D:3) a rat corpse (skeletalised by now) (18, -15, D:3) 10 sling bullets (23, -15, D:3) a scroll of enchant weapon (24, -22, D:3) 20 arrows (24, -18, D:3) a potion of heal wounds (25, -13, D:3) a giant cockroach corpse (30, -23, D:3) a bread ration (32, -25, D:3) a +1 falchion of protection