MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, 3, D:1) 2 needles of confusion (10, 0, D:1) a +0 mace (17, 9, D:1) a +0 club (19, 20, D:1) a +0 hunting sling (20, 11, D:1) 18 arrows (22, -13, D:1) a +0 leather armour (24, -16, D:1) a +0 club (24, 6, D:1) a +0 hunting sling (27, -4, D:1) a +0 short sword (31, 16, D:1) a cursed +0 club (40, -5, D:1) a +0 mace a +0 leather armour (46, -10, D:1) 19 arrows (47, -1, D:1) a +0 club (48, -13, D:1) a +0 club (50, -13, D:1) a +0 club (54, 23, D:1) a cursed -2 club Level 2 of the Dungeon (4, 15, D:2) a +3 quarterstaff of chaos (5, 12, D:2) a +0 mace (15, 24, D:2) a +0 hand axe (18, 0, D:2) a +0 dagger (22, 4, D:2) 5 tomahawks (29, 8, D:2) a +0 dagger (32, -5, D:2) a +0 dagger (49, -5, D:2) a +0 club (52, 12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, -20, D:3) a +0 robe (6, -9, D:3) a +0 dagger (7, -1, D:3) a +0 short sword (10, -8, D:3) a +0 spear (21, -27, D:3) a +0 club (54, -34, D:3) a +0 ring mail (54, -31, D:3) a +0 spear (58, -15, D:3) 23 bolts (59, -31, D:3) a +0 spear (65, -27, D:3) a +0 whip (65, -3, D:3) a +0 robe (68, -21, D:3) a +0 flail