MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -6, D:1) 14 bolts (10, -1, D:1) a +0 short sword (16, -12, D:1) a +0 scale mail (24, -16, D:1) a cursed -2 club (29, 22, D:1) a +0 hand axe (56, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 24, D:2) a +0 dagger (8, 30, D:2) a +0 dagger (8, 34, D:2) a cursed +0 centaur barding (22, 39, D:2) a +2 hand axe of freezing a +0 scale mail (25, 14, D:2) a +0 whip a kobold corpse (34, 6, D:2) a +0 chain mail (34, 48, D:2) a +0 club (39, 19, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 club (48, 3, D:2) a +0 quarterstaff (48, 18, D:2) a +0 club (51, 34, D:2) a +0 dagger (58, 17, D:2) 8 arrows Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (32, -20, D:3) a +0 club (45, -23, D:3) 8 tomahawks